I feel that this community needs to share their weapon ideas for Team Fortress 2 if they have any. I'll start:
I had this one in the back of my head for quite some time:
The Krankheit
Level 5 Disease
Class: Medic
Apperance: A throwable bottle containing various chemicals making up a temporary infectious virus.
Slot: Primary
Attributes:
Throw at enemies to infect! Their vision will become blurred and shaky.
20% chance that victims will hallucinate fake enemies.
Infection does 2 damage every 2 seconds.
Infection lasts only 12 seconds.
Self Infection doubles stats on you.
Notes: To keep this item from being op, I think fake enemies should have some kind of vague effect around them, like smoke or something.
Re: TF2 Weapons Suggestions Thread
#2PARTICIPATING
The Cure
Level 10 Medigun
Class: Medic
Weapon: Medigun that heals all plague, disease, or poison in no time.
+50% heal rate
+20% Uber lasting time
+50% range of healing
Uber acts as the default Mediguns's Uber
Allows immunity to disease, poison, bleeding, Jarate/Mad Milk, and Bonking when equipped
-10% Speed on user
-20% Uber build up rate
Makes the person you're healing 10% slower
"Do not be afraid. I AM the cure!"
I decided to counter your weapon so it people won't be defensless.
The Cure
Level 10 Medigun
Class: Medic
Weapon: Medigun that heals all plague, disease, or poison in no time.
+50% heal rate
+20% Uber lasting time
+50% range of healing
Uber acts as the default Mediguns's Uber
Allows immunity to disease, poison, bleeding, Jarate/Mad Milk, and Bonking when equipped
-10% Speed on user
-20% Uber build up rate
Makes the person you're healing 10% slower
"Do not be afraid. I AM the cure!"
I decided to counter your weapon so it people won't be defensless.
Re: TF2 Weapons Suggestions Thread
#3TF2 needs more shotguns. Lots of more shotguns.
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
Re: TF2 Weapons Suggestions Thread
#4Is Strange Botkiller Sandvich a weapon yet?
I'm not here as much right now, mention me on our Discord server if you need anything.
Re: TF2 Weapons Suggestions Thread
#6THE AMERICAN BALD EAGLE OF BALDNESS
Level 10 shotgun
When the meter of American...ness is complete:
+50% movement speed
-50% vulnerability to explosives
+10% Damage
When meter isnt full:
+10% bullet vulneravility
-20% turning speed
You cant jump if the meter isnt full
SOLDIERS ONLY (obviously)
Level 10 shotgun
When the meter of American...ness is complete:
+50% movement speed
-50% vulnerability to explosives
+10% Damage
When meter isnt full:
+10% bullet vulneravility
-20% turning speed
You cant jump if the meter isnt full
SOLDIERS ONLY (obviously)
Re: TF2 Weapons Suggestions Thread
#7It's still a bit OP, considering firing it into a crowd will fill up your metre fast. Give it a firing speed penalty too.Astrogamer wrote:THE AMERICAN BALD EAGLE OF BALDNESS
Level 10 shotgun
When the meter of American...ness is complete:
+50% movement speed
-50% vulnerability to explosives
+10% Damage
When meter isnt full:
+10% bullet vulneravility
-20% turning speed
You cant jump if the meter isnt full
SOLDIERS ONLY (obviously)
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
Re: TF2 Weapons Suggestions Thread
#8THE AMERICAN BALD EAGLE OF BALDNESS
Level 10 shotgun
When the meter of American...ness is complete:
+50% movement speed
-50% vulnerability to explosives
+10% Damage
When meter isnt full:
+10% bullet vulneravility
-20% turning speed
You cant perform rocket jumps if the meter isnt full
And now with the new ABSOLUTELY needed -75% smaller clip size
SOLDIERS ONLY (obviously)
Level 10 shotgun
When the meter of American...ness is complete:
+50% movement speed
-50% vulnerability to explosives
+10% Damage
When meter isnt full:
+10% bullet vulneravility
-20% turning speed
You cant perform rocket jumps if the meter isnt full
And now with the new ABSOLUTELY needed -75% smaller clip size
SOLDIERS ONLY (obviously)
Re: TF2 Weapons Suggestions Thread
#9The Soviet Russian
Level 20 Minigun
Does not require ammo
+20% damage vs players
Backstab protection
+40% movement speed
-60% damage vs buildings
Power is stored in a large backpack, which can be destroyed by one single Sniper Rifle shot or Soldier Rocket
+20% warmup time
Cannot be ubered while equipped
In Soviet Russia, Heavy does not need ammo!
Slot: Primary
Appearance: Similar to that of an air blower.
Level 20 Minigun
Does not require ammo
+20% damage vs players
Backstab protection
+40% movement speed
-60% damage vs buildings
Power is stored in a large backpack, which can be destroyed by one single Sniper Rifle shot or Soldier Rocket
+20% warmup time
Cannot be ubered while equipped
In Soviet Russia, Heavy does not need ammo!
Slot: Primary
Appearance: Similar to that of an air blower.
Re: TF2 Weapons Suggestions Thread
#10(Enter name here)
Level 15 SMG
+33% to max ammo
+25% to rate of fire
+25% to damage
No random critical hits
+50% to bullet drop off rate
-25% to speed when equipped
+10% damage vulnerability
Mate, sometimes to get the job done, you have to forget everything you knew about sinpin', and focus as much lead as you can into a target, as quickly as possible. Believe me, I hate having to do that.
Slot: Secondary
Appearance: Similar to a FN P90 (but dissimilar enough to avoid legal issues)
Feel free to edit if over/underpowered.
Level 15 SMG
+33% to max ammo
+25% to rate of fire
+25% to damage
No random critical hits
+50% to bullet drop off rate
-25% to speed when equipped
+10% damage vulnerability
Mate, sometimes to get the job done, you have to forget everything you knew about sinpin', and focus as much lead as you can into a target, as quickly as possible. Believe me, I hate having to do that.
Slot: Secondary
Appearance: Similar to a FN P90 (but dissimilar enough to avoid legal issues)
Feel free to edit if over/underpowered.
Through observation of world events, and enduring life, one cannot deny the existence of the greed, intolerance, hate and immorals of past generations that corrupts the minds of future generations.