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Learning Blender Modelling

Posted: Mon Oct 07, 2013 4:31 pm
by NickL4D2
Hello everyone, i dont really know why i am posting this, but as i am posting it, i am learning modelling :D
What i am using to model is Blender, i think that everyone here knows it, maybe if i learn how to model right, i can help on the SCP:CB development :)

Here are some things that i already modelled ( Pixel because of my damn laptop
http://i.imgur.com/3ckvQ0g.png
http://i.imgur.com/JkxzByx.png
http://i.imgur.com/9av98cY.png
http://i.imgur.com/B6gWJF1.png

I hope those look good :D


EDIT: Thanks to a plenty of youtube tutorials

Re: Learning Blender Modelling

Posted: Mon Oct 07, 2013 5:39 pm
by Nightmare Tank
NickL4D2 wrote:Hello everyone, i dont really know why i am posting this, but as i am posting it, i am learning modelling :D
What i am using to model is Blender, i think that everyone here knows it, maybe if i learn how to model right, i can help on the SCP:CB development :)

Here are some things that i already modelled ( Pixel because of my damn laptop
http://i.imgur.com/3ckvQ0g.png
http://i.imgur.com/JkxzByx.png
http://i.imgur.com/9av98cY.png
http://i.imgur.com/B6gWJF1.png

I hope those look good :D
These are mighty impressive, but I want to single one image out in particular:
Image
This one. SCP-609 is a collection of green billiard balls. By making these, you could deal with the model version of that and make it a potential mod somehow, in the future.

Re: Learning Blender Modelling

Posted: Tue Oct 08, 2013 3:32 am
by mrpeanut188
Pics 2 and 3 need way more passes, you should increase it for a render.
4 looks really nice, what maps did you use?
1 has really nice reflections, did you use cycles?

Re: Learning Blender Modelling

Posted: Tue Oct 08, 2013 5:38 am
by IKnowRight
mrpeanut188 wrote:Pics 2 and 3 need way more passes, you should increase it for a render.
4 looks really nice, what maps did you use?
1 has really nice reflections, did you use cycles?
He did indeed use cycles. I don't like cycles because I can't make 173 glossy with it because all my models lose their materials when I use cycles.

Re: Learning Blender Modelling

Posted: Tue Oct 08, 2013 4:22 pm
by NickL4D2
mrpeanut188 wrote:Pics 2 and 3 need way more passes, you should increase it for a render.
4 looks really nice, what maps did you use?
1 has really nice reflections, did you use cycles?
Pics 2 and 3 are like that beacuse, i made them on my shitty laptop :)

And yes, i used Cycles

Re: Learning Blender Modelling

Posted: Tue Oct 08, 2013 4:36 pm
by IKnowRight
oo! My turn!
Image

Re: Learning Blender Modelling

Posted: Wed Oct 09, 2013 6:58 pm
by CLgaming
IKnowRight wrote:oo! My turn! *snip*
Spoiler
Image

Re: Learning Blender Modelling

Posted: Fri Oct 11, 2013 8:21 pm
by Ltn Vasquez

Re: Learning Blender Modelling

Posted: Fri Oct 11, 2013 8:35 pm
by Nightmare Tank
1852 pages? This is more than what The Encyclopaedia of Common Diseases has. You'll kill someone!

Re: Learning Blender Modelling

Posted: Fri Oct 11, 2013 8:59 pm
by Ltn Vasquez
Nightmare Tank wrote:
1852 pages? This is more than what The Encyclopaedia of Common Diseases has. You'll kill someone!
It actually starts on page 28 and half of it is blank pages. There is a lot but I am confident it will help.
Then again, you can use this: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
It's the same thing, but it's much easier to look at.