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PulseGun

Posted: Sun Oct 20, 2013 11:38 pm
by juanjp600
Spoiler
Image
I'll remove the watermark from there later... once I replace the programmer art.
For now, I call this game "PulseGun". If you have any good suggestions, such as a better name, please let me know.

Use WASD to move the character around (configurable controls will be available in a future release) and the mouse buttons to create explosions and implosions.

This is my first real project being made in C++. I'm fairly new to the language, but I'm trying to do my best with it.
The game uses OpenGL 3.3 to draw things on the screen, which is unsupported by most (if not all) Intel integrated GPUs.

Download
https://www.mediafire.com/?gr9l4qdm6u0ce8u

If you need help to make this work on your computer, just ask on this thread.

Re: Demo of my current project

Posted: Sun Oct 27, 2013 6:37 pm
by MonocleBios
juanjpro wrote: This is my first real project being made in C++. I'm fairly new to the language, but I'm trying to do my best with it.
The game uses OpenGL 3.3 to draw things on the screen, which is unsupported by most (if not all) Intel integrated GPUs.
Augh, I really wanna know how you wrap/encapsulate GL functions. Do you make it OO, or do you keep most of them procedural?
C++ was my first language, so I love seeing beautifully wrapped C functions implemented in it.

Re: Demo of my current project

Posted: Mon Nov 18, 2013 4:20 pm
by 3rlite
Looks quite nice. Please continue !

Re: Demo of my current project

Posted: Sat Jul 05, 2014 3:31 pm
by juanjp600
I'm bumping this because I released a second demo. I optimized and improved collision checking and text drawing. Most things are implemented with classes now, rather than procedural code. The game also has a simple background, because plain black is boring.

Re: Demo of my current project

Posted: Sun Jul 06, 2014 8:12 am
by autotroph
I get a message: 'No available sound device.' What could cause that? I'm in a computer shop so I don't know what...

Re: Demo of my current project

Posted: Sun Jul 06, 2014 1:21 pm
by juanjp600
autotroph wrote:I get a message: 'No available sound device.' What could cause that? I'm in a computer shop so I don't know what...
OpenAL is failing to start, try running the executable included in oalinst.zip.

Re: Demo of my current project

Posted: Tue Jul 08, 2014 6:50 pm
by Cpbald
[ old post, removed due to the fact that i have a better graphics card now ]

Re: Demo of my current project

Posted: Tue Jul 08, 2014 8:04 pm
by Cridone
[[LOGO REMOVED - It doesn't fit the look of the game anymore]]

It's a nice little game, the only other name I can think of is "Pulser".

Hope it gets updated into something bigger.

Re: PulseGun

Posted: Sun Jul 05, 2015 7:13 pm
by juanjp600
ono i necroposted
[youtube]mVDM4WZAywU[/youtube]
I decided to rewrite the whole game because my old code was a total disaster.