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The thread of unused content and stuff!

Posted: Sat Jan 18, 2014 8:46 pm
by Jill
Hello! This thread is about unused content and betas in games! Unused content can be found in a multitude of unique ways!

Getting Started:
Finding unused content is so easy I can do it! A useful resource is: http://tcrf.net/Help:Contents/Finding_Content

Lets get on with it!

If you find any interesting unused content in a game feel free to post it in here!
I shall begin:

Destroy All Humans! 2
I've been looking through Destroy All Humans! 2 and found references in the ISO to "overlords", I have no idea what it could be.

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QunlockKey
(amet
world
overlords
miss
CptH
storycom<
arkvoodle@
I also found that some of the game appears to be programmed in LUA:

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input\blo
cks\tu\scripts\missions\ruinli
Wves01H
_checkpoints.lua
reg
Name
?Activate
Team Fortress 2:
TF2 is fun.

Nearly all valve games begin with VLV:

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VLV
For some reason, the game has these strings:

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Counter-Strike: Source Beta
cstrike_beta
Counter-Strike: Source
CSS
cstrike
Team Fortress 2 Beta
tf_beta
Team Fortress 2
TF2
Not sure what the hell this means:

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m_bBeingRepurposedForTaunt
In the exe, there are several references to "player skin override" not sure what they might be, but eh.

FTL: Faster than Light

Development text left over in the EXE implies the game was originally called "SpaceTrek":

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D:\Development\SpaceTrek\Project\src\Gameplay\World\EventGenerator.cpp
SCP: Containment Breach


[Will put stuff here soon]

Re: The thread of unused content and stuff!

Posted: Sun Jan 19, 2014 1:49 pm
by lololord
combine is unbanned

w
w
w
w
w

ok fine

Re: The thread of unused content and stuff!

Posted: Sun Jan 19, 2014 4:43 pm
by Dr.Moore
well, i mean luigis mansion has.... this thing?
Image
This was to be used when you ran out of time in the beta, yes there was a timelimit.

Re: The thread of unused content and stuff!

Posted: Sun Jan 19, 2014 5:18 pm
by SCP-500
Dr.Moore wrote:well, i mean luigis mansion has.... this thing?
Image
This was to be used when you ran out of time in the beta, yes there was a timelimit.
Luigi's mansion had a lot of really creepy unused content, removed because it was too dark for a mario game.

One was a ghost that actually wanted to mount luigis head on his wall as a trophy, and an another was an animation for luigi that looked like someone was choking him.

Re: The thread of unused content and stuff!

Posted: Sun Jan 19, 2014 5:35 pm
by Dr.Moore
SCP-500 wrote: Luigi's mansion had a lot of really creepy unused content, removed because it was too dark for a mario game.
One was a ghost that actually wanted to mount luigis head on his wall as a trophy, and an another was an animation for luigi that looked like someone was choking him.
Actually the one with strangling him is more or less in the game, it raps its arms around luigi and hurts him, it look more or less like luigi is pulling on him.
Image
this is that very ghost, it is called the grabbing ghost

Re: The thread of unused content and stuff!

Posted: Mon Jan 20, 2014 7:35 am
by SCP-500
Yeah, but there's a beta animation of him that has Luigi make the creepy dark face.

And i forgot about that freaky looking water creature.

Re: The thread of unused content and stuff!

Posted: Mon Jan 20, 2014 7:46 am
by Omniary
Dr.Moore wrote:well, i mean luigis mansion has.... this thing?
There's also this..
Spoiler
Image
Image
Image
Supposedly from left to right, A rank, G rank, and H rank, the last of which being Luigi after Mario disappears with the mansion.

Re: The thread of unused content and stuff!

Posted: Mon Jan 20, 2014 7:48 am
by Jill
Ah, Luigi's mansion. That game was gonna be dark.

Re: The thread of unused content and stuff!

Posted: Mon Jan 20, 2014 4:27 pm
by CLgaming
Apparantly, Zoey and Francis were to have a love relationship between each other. This was eventually removed due to players finding it distracting. It was later revived in the Passing in the form of EllisXZoey/FrancisXRochelle

(congrats on 420 posts combin)

Re: The thread of unused content and stuff!

Posted: Mon Jan 20, 2014 6:38 pm
by D-9999
After looking through CB's code, it seems most of the resources Reg used and imported came from a folder called "173project", which implies the game was only going to be about 173 before Reg changed his mind. For instance:

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173project\GFX\Items\Gasmask.b3d