The thread of unused content and stuff!
Posted: Sat Jan 18, 2014 8:46 pm
Hello! This thread is about unused content and betas in games! Unused content can be found in a multitude of unique ways!
Getting Started:
Finding unused content is so easy I can do it! A useful resource is: http://tcrf.net/Help:Contents/Finding_Content
Lets get on with it!
If you find any interesting unused content in a game feel free to post it in here!
I shall begin:
Destroy All Humans! 2
I've been looking through Destroy All Humans! 2 and found references in the ISO to "overlords", I have no idea what it could be.
I also found that some of the game appears to be programmed in LUA:
Team Fortress 2:
TF2 is fun.
Nearly all valve games begin with VLV:
For some reason, the game has these strings:
Not sure what the hell this means:
In the exe, there are several references to "player skin override" not sure what they might be, but eh.
FTL: Faster than Light
Development text left over in the EXE implies the game was originally called "SpaceTrek":
SCP: Containment Breach
[Will put stuff here soon]
Getting Started:
Finding unused content is so easy I can do it! A useful resource is: http://tcrf.net/Help:Contents/Finding_Content
Lets get on with it!
If you find any interesting unused content in a game feel free to post it in here!
I shall begin:
Destroy All Humans! 2
I've been looking through Destroy All Humans! 2 and found references in the ISO to "overlords", I have no idea what it could be.
Code: Select all
QunlockKey
(amet
world
overlords
miss
CptH
storycom<
arkvoodle@
Code: Select all
input\blo
cks\tu\scripts\missions\ruinli
Wves01H
_checkpoints.lua
reg
Name
?Activate
TF2 is fun.
Nearly all valve games begin with VLV:
Code: Select all
VLV
Code: Select all
Counter-Strike: Source Beta
cstrike_beta
Counter-Strike: Source
CSS
cstrike
Team Fortress 2 Beta
tf_beta
Team Fortress 2
TF2
Code: Select all
m_bBeingRepurposedForTaunt
FTL: Faster than Light
Development text left over in the EXE implies the game was originally called "SpaceTrek":
Code: Select all
D:\Development\SpaceTrek\Project\src\Gameplay\World\EventGenerator.cpp
[Will put stuff here soon]