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In-Built Multiplayer?
Posted: Mon Jun 06, 2016 2:19 am
by Nehpys
*TITLE TOTALLY NOT CLICKBAIT*
So I opened Containment Breach up in Resource Hacker, and when I clicked on the Dialogue box I found a very interesting box that appeared.
Apparently, Containment Breach has a built-in multiplayer game starter.
Who knew.
Care to explain, Regalis?
EDIT: for those who want my background; here.
Re: In-Built Multiplayer?
Posted: Mon Jun 06, 2016 3:37 am
by WhiteAce
Seems like that was already there to begin with at least that's what I think, he could've been doing some testing to see how it'd work and then forgot to take it out again, even things like ZDoom have multiplayer even though it's based in single player.
Re: In-Built Multiplayer?
Posted: Mon Jun 06, 2016 3:40 am
by CommanderMark
Reading up about it, apparently it's some default setup used by the software you're using It's probably meant to track the connections a .exe makes or something.
Re: In-Built Multiplayer?
Posted: Mon Jun 06, 2016 3:52 pm
by PXLSHN
It's because of Blitz3D to actually save more code than needed (this includes the DirectPlay library). Every Blitz3D program has that in it and even has the DirectPlay window in it's code (I know this because I created a lot of testing programs, converted them to an exe file and looked at it with Resource Hacker too) and every single of these programs has this code and even the window for it in it.