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Multiplayer Mod
Posted: Fri Aug 21, 2015 10:21 pm
by juanjp600
Re: Multiplayer Mod
Posted: Fri Aug 21, 2015 10:44 pm
by Irontaco
I actually never expected that you'd be able to play as mental. Fuckin awesome.
Re: Multiplayer Mod
Posted: Fri Aug 21, 2015 11:20 pm
by hug0905
This is pretty outstanding, and actually makes the game more fun and frustrating for the unexpected.
Re: Multiplayer Mod
Posted: Sat Aug 22, 2015 11:00 am
by Regalis
When you told me about this I assumed that it would be played in co-op as a couple of Class Ds, and that would've been pretty pointless IMO, but making a player control the monster is a brilliant idea!
Re: Multiplayer Mod
Posted: Sat Aug 22, 2015 1:21 pm
by juanjp600
Code: Select all
Maria B) killed juanjpro!
juanjpro fell to their death!
juanjpro: ouch
juanjpro fell to their death!
juanjpro fell to their death!
juanjpro fell to their death!
juanjpro fell to their death!
juanjpro fell to their death!
juanjpro fell to their death!
juanjpro fell to their death!
juanjpro: wtf is going on
juanjpro fell to their death!
juanjpro fell to their death!
juanjpro fell to their death!
juanjpro: i need to fix the respawning lol
Re: Multiplayer Mod
Posted: Sat Aug 22, 2015 6:28 pm
by AgentParadox
juanjpro wrote:Since the SCPCB mod has been postponed indefinitely, I decided to revive a smaller project I started to learn about networking and turn it into a playable mod.
There's a readme explaining everything you need to know, make sure you take a look at it.
So there'll be servers? Nice
EDIT: I created a server. Hello, Mr Mav. Please, we didn't need you.
EDIT 2: I forgot to put MY IP address. Sorry xD
Re: Multiplayer Mod
Posted: Sat Aug 22, 2015 6:45 pm
by D-9999
KirbyMario12345 wrote:juanjpro wrote:Since the SCPCB mod has been postponed indefinitely, I decided to revive a smaller project I started to learn about networking and turn it into a playable mod.
There's a readme explaining everything you need to know, make sure you take a look at it.
So there'll be servers? Nice
EDIT: I created a server. Hello, Mr Mav. Please, we didn't need you.
Once servers are fixed, I'll be looking forward to playing it.
I'd be obliged to play a game or two with you.
Don't run, you can't escape this. ( อกยฐ อส อกยฐ)
Re: Multiplayer Mod
Posted: Sat Aug 22, 2015 6:47 pm
by AgentParadox
D-9999 wrote:
I'd be obliged to play a game or two with you. Don't run, you can't escape this. ( อกยฐ อส อกยฐ)
( อกยฐ อส อกยฐ) I would but I got a Memory Access Violation as soon as I launched the server. :/ Unless it's a fault on my part.
Edit: Server is up, IP:92.31.154.161
Edit 2: A bunch of shit happening stopped me.
Re: Multiplayer Mod
Posted: Sun Aug 23, 2015 5:37 am
by juanjp600
Updated:
Code: Select all
- Added update notifications (similar to the auto-updater in BoH except you must download updates manually)
- Fixed blurring when enemies are nearby
- Fixed ghost players on disconnect
Re: Multiplayer Mod
Posted: Sun Aug 23, 2015 6:32 pm
by AgentParadox
juanjpro wrote:Updated:
Code: Select all
- Added update notifications (similar to the auto-updater in BoH except you must download updates manually)
- Fixed blurring when enemies are nearby
- Fixed ghost players on disconnect
Nice fix! If anyone wants to join a server with me, they can. (PM me if
nopelol )