Guess who did it)))slender1200 wrote:Wow, that looks very well done, but one question. What is that last room supposed to be?PXLSHN wrote:Alright guys, here's a little sneak peek of what will be added to the 0.0.3 so far (not all features):SpoilerNote that this versoion will probably be released after the 1.2 version, so it will be ported before I will release it.
Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)
#302The last screenshot shows the "room3ct" (Construction Tunnels).slender1200 wrote:Wow, that looks very well done, but one question. What is that last room supposed to be?PXLSHN wrote:Alright guys, here's a little sneak peek of what will be added to the 0.0.3 so far (not all features):SpoilerNote that this versoion will probably be released after the 1.2 version, so it will be ported before I will release it.
Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)
#303Waow impressing ! about the room you seems to work very hard too :O

Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)
#304I swear, this is some opposite day shit, 2spooky4me.PXLSHN wrote:Alright guys, here's a little sneak peek of what will be added to the 0.0.3 so far (not all features):
Will the Class-D be able to find better weapons then just the pistol?
I swear, if I see a Class-D with a RPG, that is where I will quit life and go to the moon
Don't worry about your son, he will be sent to the deep dark depths in no time.
Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)
#305ThanksAlphive wrote: about the room you seems to work very hard too :O
Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)
#306Yes, but for now, they don't have better weapons.slender1200 wrote:I swear, this is some opposite day shit, 2spooky4me.PXLSHN wrote:Alright guys, here's a little sneak peek of what will be added to the 0.0.3 so far (not all features):
Will the Class-D be able to find better weapons then just the pistol?
I swear, if I see a Class-D with a RPG, that is where I will quit life and go to the moon
Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)
#307So will D-9341 get his revenge on the MTF for hunting him down?(This is a joke question)PXLSHN wrote:Yes, but for now, they don't have better weapons.slender1200 wrote:I swear, this is some opposite day shit, 2spooky4me.PXLSHN wrote:Alright guys, here's a little sneak peek of what will be added to the 0.0.3 so far (not all features):
Will the Class-D be able to find better weapons then just the pistol?
I swear, if I see a Class-D with a RPG, that is where I will quit life and go to the moon
Playing SCP : Containment Breach since v0.6.5.
My favorite SCP's: Pretty much all of them

My favorite SCP's: Pretty much all of them

Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)
#308SCP Containment Breach.. but with guns.
This should make those whippersnappers shut their fucking mouths finally.
Great mod so far dude!
This should make those whippersnappers shut their fucking mouths finally.
Great mod so far dude!
Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)
#309It won'tCLgaming wrote:SCP Containment Breach.. but with guns.
This should make those whippersnappers shut their fucking mouths finally.
Great mod so far dude!
There will still be five year old's asking for guns in the actual game
Don't worry about your son, he will be sent to the deep dark depths in no time.
Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)
#310D-9341 should be seen in some endings (and in some you even need to kill him), but he won't have guns (as even of the mod adds multiple features, it should still be something like a opposite thing between this mod and Vanilla SCP:CB (an example for this: Half-Life;Half-Life Opposing Force;Half-Life Blue Shift)). But he would probably only having something like a Kevlar and/or some wounds (probably bandaged ones).AveryLP wrote: So will D-9341 get his revenge on the MTF for hunting him down?(This is a joke question)




