Don't be afraid. This SCP will not do anything bad... just could take your arm offslender1200 wrote:I am spooked to see itVane Brain wrote:Version 0.0.4 will be in a few days. Basically there will be small fixes, but also adds a new SCP.
Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#442This is a suggestion:
Could you possibly add SCP-212 in the future?
Could you possibly add SCP-212 in the future?
Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#443It would be possible, but please also tell me how you would think of how it would act in-game.Child Muncher wrote:This is a suggestion:
Could you possibly add SCP-212 in the future?
Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#444The best I could think of would be that it would be found in its containment chamber/cell. The chamber would be destroyed and heavily damaged due to the breach. Upon entering the chamber there will be a viewing point and a door which requires a Level 2+ keycard to enter. Infront of the viewing point there would be a flipped over table and chair with a document for SCP-212 next to it. There could also be another door leading to cameras or what-not. I'm not very good at coming up with ideas and this one in particular is very bad so please can someone improve/add to it. How the actual SCP works, what I had in mind was that when you approach it you can just click on it to begin its surgery. After it's done your player would feel the SCP-914 effect (full bright, sprinting fast, god mode, eventually death). Again, someone please add to/improve this idea or even come up with a whole new one because I'm not good at this kind of stuff.PXLSHN wrote:
It would be possible, but please also tell me how you would think of how it would act in-game.
Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#445Actually the idea is already good. I saved it in a document called "ideas.txt" on my Computer, so I don't need to worry about to forget these ideas. I will look if I can use your idea/s and if I can still improve it or not.Child Muncher wrote:The best I could think of would be that it would be found in its containment chamber/cell. The chamber would be destroyed and heavily damaged due to the breach. Upon entering the chamber there will be a viewing point and a door which requires a Level 2+ keycard to enter. Infront of the viewing point there would be a flipped over table and chair with a document for SCP-212 next to it. There could also be another door leading to cameras or what-not. I'm not very good at coming up with ideas and this one in particular is very bad so please can someone improve/add to it. How the actual SCP works, what I had in mind was that when you approach it you can just click on it to begin its surgery. After it's done your player would feel the SCP-914 effect (full bright, sprinting fast, god mode, eventually death). Again, someone please add to/improve this idea or even come up with a whole new one because I'm not good at this kind of stuff.PXLSHN wrote:
It would be possible, but please also tell me how you would think of how it would act in-game.
Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#446Can you use another site for downloads (maybe Google Drive)? Mega.nz is not very convenient site for downloading.
Administrator of Russian SCP:CB Wiki and Russian SCP Games Wiki
P. S. From Russia with big love... of SCP
P. S. From Russia with big love... of SCP
Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#447Ditto, Mega.co.nz seems to be squeamish about my old Opera, and there are lots of good alternatives for file hosting.Dmitriy-Bars wrote:Can you use another site for downloads (maybe Google Drive)? Mega.nz is not very convenient site for downloading.
Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#448Honestly, use Dropbox, and when you share links from there, change the dl=0 at the end of the URL to dl=1. That makes it a one-click download. It's sure to be very compatible.
It's also good for media - change the www in the URL to dl, and it can play media without downloading it.
It's also good for media - change the www in the URL to dl, and it can play media without downloading it.
Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#449I'm uploading my mod to ModDB, so this would also be a mirror download, but it will take like 2 days before access can be gained to the download because it needs to be registered.
Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#450Good for demonstration, not that good for convenience. Since you already have the mod presented on this forum, I recommend you post a Dropbox link on this thread.