Re: Old Unreleased verisons of SCP: Containment Breach

#11
SyphenTV wrote:
slender1200 wrote:
Psychobilly2422 wrote:I don't see why the indev versions are important. They are just a poor, buggy versions of what is now an okay game.
The reason I wanted the indev versions is because I love broken game, I don't know why, but I just do.
If you read my post, the Indev versions are no more. Regalis doesn't have them.
That is why I said I only wanted them. But there are some things that I think would be cool in the games new versions, like when 106 walked through walls, it made a sound, and the blood splat on the screen with the gas mask, I feel like that can be reused if you die from 096.
Don't worry about your son, he will be sent to the deep dark depths in no time.

Re: Old Unreleased verisons of SCP: Containment Breach

#12
slender1200 wrote:That is why I said I only wanted them. But there are some things that I think would be cool in the games new versions, like when 106 walked through walls, it made a sound, and the blood splat on the screen with the gas mask, I feel like that can be reused if you die from 096.
If it was reused, it needs to look a lot better. Right now it just looks like ketchup.
The preparation for a dive is always a tense time