Re: v0.6.4 changelist/bugs
#21memory access violation on entering the old man's chamber.

DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
The first one means 173 clipped into the area under the catwalk.aestheticZombie wrote:found some bugs. don't know if they've been posted already because i'm still in the process of finding the new scp and i don't wanna spoil it for myself!
- - coming out of the server room, and going into to the 3-door corridor with the steam (where anomalous duck may spawn), it sounds like multiple 173's scurrying about, unless you look down, then it stops, just like if you were looking in 173's direction
- doors still close suddenly after they open. can get them open after pressing button a second time
- memory access violation after going down a certain hallway in the pocket dimension (it seems like there's a chance of a memory access violation when loading anywhere in 106's chamber)
- in 106's chamber, viewing the inside with the class-d personnel, sometimes there is another model clipping into it
i'll post more when i find them.
I think that's supposed to happen, if you walk against him he walks backwards and raises his gun like you're gonna beat the shit outta him.prizna wrote:I've only just noticed this now (no idea how long it has been like this) but the guard at the start of the opening sequence can be pushed around the map until his walking animation starts.
Yeah, he totally looks like the D-Bag boss type. Kinda looks like one of my old principals actually..RusskiSam wrote:IN GFX folder i found new Scientist model...
The bug isn't fixed, actually.Regalis wrote:Code: Select all
- fixed the bug that caused some of the doors to close after opening them