Re: Official MLP Mod Thread

#616
Shoudn't we change the Heli model before we change its sound?
My name is John...Yes you can call me that...Yes it's a bland name, but it gets the job done.
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Re: Official MLP Mod Thread

#617
That one guy wrote:Shoudn't we change the Heli model before we change its sound?
If we change the model then we have to animate it which would take a while, we'll worry about it later.

Re: Official MLP Mod Thread

#618
So we just worry about the noise.....Add Actual ponies later?
My name is John...Yes you can call me that...Yes it's a bland name, but it gets the job done.
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I Warhammer 40K harder than you.

Re: Official MLP Mod Thread

#619
That one guy wrote:So we just worry about the noise.....Add Actual ponies later?
Pretty much, the main focus now is adding MLP elements to the game. Once we have a release we'll start making the mod more advanced like with custom models and animations for SCPs.

Re: Official MLP Mod Thread

#620
CommanderPro100 wrote:
That one guy wrote:So we just worry about the noise.....Add Actual ponies later?
Pretty much, the main focus now is adding MLP elements to the game. Once we have a release we'll start making the mod more advanced like with custom models and animations for SCPs.
Sounds good.
My name is John...Yes you can call me that...Yes it's a bland name, but it gets the job done.
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I Warhammer 40K harder than you.