So here's how it would go.
CAUSES
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SCP-008 broke out in the facility and you need to find a way out. The gate A elevator and passage way is blocked by debris and everything, so the only way out is by SCP-079 (Like in the regular game) since he knows the way out.
IDEAS
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So here's the fun part, SCP's can sometimes help and maybe try to kill you but the most popular SCP's will not be included (AKA SCP-173, SCP-106, SCP-096.) Examples of SCP's I have is: SCP-049, SCP-053 (Maybe),SCP-058, SCP-073, SCP-076, SCP-127 ect...
But I would like it if you could defend yourself but you only start off with nothing but your hands (Which I would like to be used to punch, grab of throw away people). Guns (And Melee's) I would recommend are: Government Issued .50AE, 9mm, SCP-127, M4, Knife, Iron Pipe and .20 Gauge. As for SCP-127, maybe yes or no.
Your character: You would be playing as a Level 1 Scientist and you only have a 9mm (With only 1 Clip), Level 1 Keycard and a pair of glasses (Which I will explain here on out). You would have to find bigger weapons and ammunition to survive and get the hell out of there.
Other AI's: D-Class, MTF's and Chao's Insurgency's are your main enemy since they will think your infected, as for saying, they cannot trust you.
ITEMS
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Your inventory: You only have 10 slots in your inventory.
Here are the items
Keycard level 1
Description: The main keycard you start out with. It can open a few doors.
Keycard level 2
Description: Your next step keycard you have to find, it can open a few more doors in the facility.
Keycard level 3
Description: A keycard which can open a lot of doors (Including the armory which will only contain 1 .50AE)
Keycard level 4
Description: Can open every door except 2 (The Omega Warhead and Dr. Gears office).
Keycard level 5
Description: You can access the Omega Warhead and nuke the place at the time when you get out and you will find a M4 in
Dr. Gears office.
Glasses
Description: Keeps 40% of smoke away from your eyes (Doesn't help TOO much for smoke and all)
Goggles
Description: Will keep away 90% of the smoke away from your eyes (Best eye-protection)
Syringe
Description: A sample of the virus, you can kill yourself with this is you want.
Small Medical Kit
Description: A small medical kit that heals little of your injury.
Medium Medical Kit
Description: A larger medical kit that can kill gunshot wounds.
Large Medical Kit
Description: Takes 2 of your slots (Since it's big) that can heal almost every wound that you have.
This is pretty much it.
Re: Idea's for an SCP game.
#2Man you might want to start of with a barret. You know what MTF wear??
I'm bad at keeping my emotions bubbled and end up being perfect. It would have been trouble.
Re: Idea's for an SCP game.
#3The MTF "Wear" a Barret?Gogert777 wrote:Man you might want to start of with a barret. You know what MTF wear??
Re: Idea's for an SCP game.
#4You don't start off as an MTF, you start off as a scientist.
I lost weight just by running up and down the stairs...
Re: Idea's for an SCP game.
#5Wow, the words stupid are sometime said. Cb needs cry engine
I'm bad at keeping my emotions bubbled and end up being perfect. It would have been trouble.
Re: Idea's for an SCP game.
#8Well, this is an idea for an SCP game, I'm not creating it (Or else it would be like GTA V). Also, it is somewhat kind of different because SCP:Containment breach doesn't allow guns, also, your playing as a scientist and not a D-Class.
I lost weight just by running up and down the stairs...
Re: Idea's for an SCP game.
#9Have you seen my multiplayer mode thread?
I'm bad at keeping my emotions bubbled and end up being perfect. It would have been trouble.
Re: Idea's for an SCP game.
#10Heheh, almost all the things you listed are in my mod, although with varied functions.
(Syringe will be GOOD.)
(Syringe will be GOOD.)