Importing CB into Unity!. (PROJECT - DEAD) (NEW VIDEO)

#1
We are officially starting the Containment Breach/Unity Remake!

People working on project:
Mirocaine
Chris0matic (Chris Miranda)
risingstar64

Extra features that CB cant do:
Lighting
Better Detail
Multiplayer?
Less Bugs/More Stable.


This project is official!

We are going to most likely start at a earlier update and work our way up.

UNITY IS CHOSEN

New 173 Test video.

[youtube]nIZF5mnC_qc[/youtube]
Last edited by chris0matic on Wed Jul 17, 2013 4:54 am, edited 10 times in total.
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Re: Importing CB into UDK. (IMPORTANT TOPIC)

#3
Regalis wrote:
chris0matic wrote:2. Regalis's Permission
Yeah, go ahead. :)
chris0matic wrote:It isn't that hard of a thing to do.
--
(I cant script in UDK)
Umm, good luck with the project.
Yeah, Scripting is the only thing that is holding me back. LOL
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Re: Importing CB into UDK. (PROJECT - ACTIVE)

#8
chris0matic wrote:We are officially starting the Containment Breach/UDK Conversion!

People working on project:
Mirocaine
Chris0matic

Extra features that CB cant do:
Lighting
Better Detail
Multiplayer?
Less Bugs/More Stable.


This project is official!

We are going to most likely start at a earlier update and work our way up.
Are you guys going to use some inspiration from site 37? Also, how would multiplayer work in a game like CB? The only way I could think of right off the top of my head is to make a FPS team deathmatch/FFA where MTF vs Nine Tailed Fox :?

Re: Importing CB into UDK. (PROJECT - ACTIVE)

#10
TheRooster09 wrote:Are you guys going to use some inspiration from site 37? Also, how would multiplayer work in a game like CB? The only way I could think of right off the top of my head is to make a FPS team deathmatch/FFA where MTF vs Nine Tailed Fox :?
First idea that comes to mind is like SCP:CB singleplayer, but with other players + Keter mode only. The problem would be people getting too excited and wanting to jump + dance around, which breaks the intended stealth factor. However, we're far, far from working on that. Right now if UDK needs the amount of programming that it looks like, it may be a long time before we can implement even simple things like AI.