Re: END - A horror game

#61
UnknownGlaze wrote:BUMP

I had some freetime and made a Kyouki placeholder model. (This is actually my first model edit that doesn't really suck...?) Click the photo to download it.
Spoiler
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Is that an edit of 096's placeholder model? (Obvious model is obvious :P)
spartan322 wrote:it is not every day that an SCP comes out of the closet.
"I'm not a psychopath. I'm a high-functioning sociopath."
My SCP playthrough
Trex plays Amnesia: AMFP

Re: END - A horror game

#64
chris0matic wrote:I can do hard-modeling, and I can learn Organic-modeling. May I be a modeler? And plus, I can do textures.
Great! Welcome to the END team! (Sorry I got mad at you that one time for not completing... that one game. I forgot the name.)
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Re: END - A horror game

#66
UnknownGlaze wrote:
chris0matic wrote:I can do hard-modeling, and I can learn Organic-modeling. May I be a modeler? And plus, I can do textures.
Great! Welcome to the END team! (Sorry I got mad at you that one time for not completing... that one game. I forgot the name.)
Thanks! Heres my steam/skype.

Steam: HauntedMadness
Skype: linerider900
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Re: END - A horror game

#68
Cridone wrote:If you're good at making humanoid models, maybe you can make Smily's model?
I might be able to texture, but like say, Im not good with organic-modeling.
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Re: END - A horror game

#69
I know, I know. Sudden change of plans. Again. Please don't get mad.

We are going to switch to Unity. Chris0matic has a friend that can program in JavaScript, and this is kind of easier, with dynamic lighting, physics, unique hands on programming, etc. Don't fret, though. I made this change. If anyone made something only compatible for Blitz3D, send it to me and I'll convert it to Unity.

Sorry guys for changing, but hopefully it's easier.
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