Spoiler
https://www.dropbox.com/s/jyifm3u5xeup0 ... y.b3d?dl=1Re: Low poly SCP-096
#4Oh Goodie~! Maybe now the game won't slow down whenever 096's rage gets activated
Welcome to the Pocket Dimension, may I take your order?
Re: Low poly SCP-096
#5Why isn't everybody making a big dealio about this? This is one of the better models made easy.
Like, easy on the performance.
Like, easy on the performance.
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Re: Low poly SCP-096
#6Why would we make a big deal about it? It's a model.Hubbawubba64 wrote:Why isn't everybody making a big dealio about this? This is one of the better models made easy.
Like, easy on the performance.Spoiler
Re: Low poly SCP-096
#7I'm agree with you. In the original model, there is a lot of polys in this model that makes the game a little bit slowly... And there is no noticeable difference between your low poly model and the original model
Re: Low poly SCP-096
#8MOD EDIT: User was warned and is on tier 2 for this post. Rule 1.hnesto986532 wrote:I'm agree with you. In the original model, there is a lot of polys in this model that makes the game a little bit slowly... And there is no noticeable difference between your low poly model and the original model
Re: Low poly SCP-096
#9If rendering is a bottleneck on your PC, this should make a noticeable difference. However, in my case the bottleneck is usually the pathfinding code.Agent Kulu wrote:Oh Goodie~! Maybe now the game won't slow down whenever 096's rage gets activated
I don't see why making a big deal over this would make sense.Hubbawubba64 wrote:Why isn't everybody making a big dealio about this? This is one of the better models made easy.
Like, easy on the performance.Spoiler
And yes, I'll use this in SCPCBIrrlicht.
Re: Low poly SCP-096
#10ΒΏ?Child Muncher wrote:MOD EDIT: User was warned and is on tier 2 for this post. Rule 1.hnesto986532 wrote:I'm agree with you. In the original model, there is a lot of polys in this model that makes the game a little bit slowly... And there is no noticeable difference between your low poly model and the original model