Re: SCP-096 Stuff
#81I noticed 096 tripped on the last animation. What's up with that?
Administrator at the Official SCP:CB Wiki
The shock from the Tesla-gate, currently in-game he just starts panicking again, so this should be a little better for the time being.Insanity's Bane wrote:I noticed 096 tripped on the last animation. What's up with that?
Yup. ;)SFK363 wrote:Night, used my suggestion didn't you?
I'm not saying I'm displeased with how you animated him, but I would imagine him just standing straight up, not bending his body, just his neck, looking down, and holding just one hand towards the wall, the other one facing downward. But I'm not forcing you to reanimate him, just saying that is better in my opinion.Night wrote:Yup. ;)SFK363 wrote:Night, used my suggestion didn't you?
I prefer Night's version but that would be good tooSFK363 wrote:I'm not saying I'm displeased with how you animated him, but I would imagine him just standing straight up, not bending his body, just his neck, looking down, and holding just one hand towards the wall, the other one facing downward. But I'm not forcing you to reanimate him, just saying that is better in my opinion.Night wrote:Yup. ;)SFK363 wrote:Night, used my suggestion didn't you?
What's wrong with Blender? :OBJFowLer wrote:Night how do you animate with blender. I just can not figure it out.
Either Vertex or Armature.BJFowLer wrote:Night how do you animate with blender. I just can not figure it out.
Dem frames.Night wrote:A little update on SCP-096.
http://www.youtube.com/watch?v=GnonwQz0Ddc
The new and updated animations will probably be added on the next update.
As of the eating animation, I'll keep working on it once I finish the MTF model.