Anyway, I've been having a metric ton of IRL stuff going on lately and I haven't made much progress. I've still managed to fix quite a lot of bugs and make some new rooms: "checkpoint rooms" between the zones and a cafeteria (finally). The SCP-513 project on the collaboration forum seems to have made some progress as well, so reimplementing SCP-513 shouldn't be that far away...
I've been wondering what I should do with SCP-294. As some of you probably know, we've had a model for it for ages, it's just hasn't been put in the game yet. The cafeteria would be a suitable place for it, but I still have my doubts whether it should be added or not. Making it functional would be a nearly impossible task - it would have to be able to produce hundreds of different liquids to make it feel even vaguely like a machine that can vend anything. Just having it as a static prop would be one option, but it might be disappointing when the players find it and realize it can't be used (potentially after spending time and effort trying to figure out how to make it work).
Sorry, I had completely forgotten about it. It's now included in the game's folder, just redownload it from the main site.Cridone wrote:Hey Reg, I know you're busy. But I'm still curious to where the SCP-087-B source is.
