Re: Official Containment Breach Wiki

#121
Juicy wrote:
Crowbar wrote:I'd like to think that I'm a pretty decent bloke, and I think Regalis should be applauded for bringing life to SCP:CB, but sometimes I think some of the fan-base are very superfluous and ungrateful at times. Regalis puts alot of work into Containment Breach and I doubt he get's much money from it, he doesn't owe anyone anything and I wish the, thankfully, minority who are vocal about what they want and not their gratitude would see that.
He isn't getting any money at all

Not true, the few kind souls that donate. I don't know the sum that he has accumulated but hopefully someone has donated.
The Red Menace

Re: Official Containment Breach Wiki

#122
Juicy wrote:
Glitch wrote:
Z-Bites wrote:@Insanity's post- Sometimes I just hate the game's fanbase....
682 wins? Typical..

682 has to be the most over-rated SCP on the wiki.
And Dr. Clef's proposal for 001 is another one.
Ugh, Agreed.
I'm not here as much right now, mention me on our Discord server if you need anything.

Re: Official Containment Breach Wiki

#123
Before this drags off topic yet again, 682 was unanimously agreed to never be put on a poll again. So y'know.

Also, remember, signing up for wiki is easy as all Hell so if you want to come on the chat, please do. We talk about... stuff. /shamelesspromotion
Spoiler
BTW, overrated=/=bad. But Clef's 001 still sucks.
Administrator at the Official SCP:CB Wiki

Re: Official Containment Breach Wiki

#124
Of course SCP-682 will be the most liked, its been in the game for a very long time but has not really made and appearance. A random encounter regarding SCP-682 would be good where he puts his tail or claw threw a wall or a few dead bodies in SCP-682's chamber.
Hello, I am [[REDACTED]], [[REDACTED]]. I have been a fan of SCP for [[REDACTED]] [[REDACTED]]. I am also on the SCP:CB Wiki, and thats it so... [[REDACTED]] off much?

Re: Official Containment Breach Wiki

#125
Daniel123Shaw123 wrote:Of course SCP-682 will be the most liked, its been in the game for a very long time but has not really made and appearance. A random encounter regarding SCP-682 would be good where he puts his tail or claw threw a wall or a few dead bodies in SCP-682's chamber.
Doesn't anybody remember the older versions of SCP? SCP-173 had a huge polygon count that slowed down the whole game. Just imagine, a massive monster, now that would stop the game completely. Perhaps in the future.

Re: Official Containment Breach Wiki

#127
Ltn Vasquez wrote:
Daniel123Shaw123 wrote:Of course SCP-682 will be the most liked, its been in the game for a very long time but has not really made and appearance. A random encounter regarding SCP-682 would be good where he puts his tail or claw threw a wall or a few dead bodies in SCP-682's chamber.
Doesn't anybody remember the older versions of SCP? SCP-173 had a huge polygon count that slowed down the whole game. Just imagine, a massive monster, now that would stop the game completely. Perhaps in the future.
Yeah I can barely add any new sound files without getting a memory access violation.
The Red Menace

Re: Official Containment Breach Wiki

#128
The Red Menace wrote:
Ltn Vasquez wrote:
Daniel123Shaw123 wrote:Of course SCP-682 will be the most liked, its been in the game for a very long time but has not really made and appearance. A random encounter regarding SCP-682 would be good where he puts his tail or claw threw a wall or a few dead bodies in SCP-682's chamber.
Doesn't anybody remember the older versions of SCP? SCP-173 had a huge polygon count that slowed down the whole game. Just imagine, a massive monster, now that would stop the game completely. Perhaps in the future.
Yeah I can barely add any new sound files without getting a memory access violation.
Hence a new game engine, which I want to do.
Hence my inexperience.
Damn, this sucks.