Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)
#132Because it was deleted.UnknownGlaze wrote:Why can't I watch the video?
Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)
#133Is this port still in development? We need to have this game ported to a newer engine eventually, so why have people stopped working on it?
ey b0ss, can I habe de pussi plz?
Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)
#134I REALLY hope you're joking, because if not then that's the most stupid thing I've ever heard.Prune wrote:We need to have this game ported to a newer engine eventually
Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)
#135And why is that? With the amount of disadvantages the current engine has, it ought to be replaced at some point, no matter how long it takes.Cridone wrote:I REALLY hope you're joking, because if not then that's the most stupid thing I've ever heard.Prune wrote:We need to have this game ported to a newer engine eventually
ey b0ss, can I habe de pussi plz?
Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)
#136From what I gathered, Blitz is the only engine Reg is comfortable using. This port is only fan-made(but did get the greenlight from Reg). Don't expect Reg to stop using Blitz because of this port...
Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)
#137This is basically what I meant.D-9999 wrote:From what I gathered, Blitz is the only engine Reg is comfortable using. This port is only fan-made(but did get the greenlight from Reg). Don't expect Reg to stop using Blitz because of this port...
Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)
#138Hey guys, why was the video deleted? I would like to at least see some pictures of this. It sounds nice.
Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)
#139The projects been dead for like 4 months.

