Re: Importing CB into Unity!. (PROJECT - ACTIVE) (NEW VIDEO)
#141So shouldn't be this thread locked?
I am also able to do that, but because of the way the lighting has been done on the models, I am unable to import the models into Unity with their textures.Cridone wrote:Yeah capy, don't rush.
I can open the maps in fragMOTION, so maybe you can export them with that? I don't know.
Why not just ditch the light maps and implement dynamic lighting in unity? The light maps are outdated.Capy wrote:I am also able to do that, but because of the way the lighting has been done on the models, I am unable to import the models into Unity with their textures.Cridone wrote:Yeah capy, don't rush.
I can open the maps in fragMOTION, so maybe you can export them with that? I don't know.

*cough*unitypro*cough*Destructoid wrote:Why not just ditch the light maps and implement dynamic lighting in unity? The light maps are outdated.Capy wrote:I am also able to do that, but because of the way the lighting has been done on the models, I am unable to import the models into Unity with their textures.Cridone wrote:Yeah capy, don't rush.
I can open the maps in fragMOTION, so maybe you can export them with that? I don't know.
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