Regalis said it's fixed, actually he said all the bugs in the last update will be fixed.
Also, give Regalis time. He's very busy.
Re: Dev Topic #4
#22I'm very patient thank you. Anyways cant wait for the update, 035 is gonna haunt my nightmares. 
Re: Dev Topic #4
#23I'm still curious as to what the function of SCP-035 will be in-game, probably a item wearable by the player but who knows maybe you could put in in other stuff?
Can't wait to see his containment chamber.
Can't wait to see his containment chamber.
sup
roger copy bravo tango mango
roger copy bravo tango mango
Re: Dev Topic #4
#24Propably not, because it is attached already to a victim, and that mask is really dangerous so I wouldn't wanna have it in my pocketIrontaco wrote:I'm still curious as to what the function of SCP-035 will be in-game, probably a item wearable by the player but who knows maybe you could put in in other stuff?
Can't wait to see his containment chamber.
Re: Dev Topic #4
#26Sorry guys, but you will still have to wait some time for the update. Otherwise it's pretty much done, but SCP-035 doesn't have any voice lines yet - although TheVolgun has promised to record the lines when he's got time. I'll also make one small addition that I wasn't originally going to include in v0.9 until Mirocaine sent me its model... It's not a new SCP though, just something to make SCP-035's containment chamber a bit more interesting.
YepSCP-500 wrote:This is going to be awesome!, does this mean there's more purpose to go in 008's room as well?, or that the hazmat suit will be more useful?.
Actually I intended that the piece of glass flies at you from that barrel-like container as the gas bursts out. There are glass test tubes inside the container (although they're pretty hard to see because of the gas) which explains where the glass came from. Although, there will be a little change to SCP-008's room in v0.9 and it will work more like the one in InnocentSam's original mod.Cridone wrote:I agree with this, escpecially since the window doesn't even have cracks on it nor is it completely broken.InnocentSam wrote:I maintain that my original design of SCP-008s room was good for what Regalis is trying to do; the player HAD to go through the containment room to get the hazmat suit. If they were lucky, they might have been able to escape 173.
Fix'dbillynilly wrote:I hope that the scene where the guard enters the elevator and then the elevator crashes will actually work, and not have a memory access violations every damn time.
Re: Dev Topic #4
#27I actually noticed the test tubes before the gas started appearing. I just never though that that's where the glass came from.Regalis wrote:Actually I intended that the piece of glass flies at you from that barrel-like container as the gas bursts out. There are glass test tubes inside the container (although they're pretty hard to see because of the gas) which explains where the glass came from.
Re: Dev Topic #4
#28Awesomesauce. I look forward to seeing this interesting addition to 035's room by Mirocaine. And the vulgan's VO is always something to look forward to.Regalis wrote:Actually I intended that the piece of glass flies at you from that barrel-like container as the gas bursts out. There are glass test tubes inside the container (although they're pretty hard to see because of the gas) which explains where the glass came from. Although, there will be a little change to SCP-008's room in v0.9 and it will work more like the one in InnocentSam's original mod.
Re: Dev Topic #4
#29I'll wait all the necessary time for the new version.
Re: Dev Topic #4
#30Let TheVolgun record the lines before you release the update. You remember what happened to 0.3?