Re: Dev Topic #4

#731
AveryLP wrote:I know that I probably already have asked that but what will come with 1.2?(Just the number of SCP's, not exactly which ones beside 966)
The thing with SCP Containment Breach, is that the updates are meant to be a surprise. You'll see once the update comes out. It's only a short wait now.

My best guess is that there'll be 2 or 3, as is standard with every update. (Except with the 1.0 family which introduced 4 SCPs in 1.0 (SCP-939, SCP-860, SCP-066, SCP-970) and another (SCP-1048) in 1.0.4)

Re: Dev Topic #4

#732
KirbyMario12345 wrote:
AveryLP wrote:I know that I probably already have asked that but what will come with 1.2?(Just the number of SCP's, not exactly which ones beside 966)
The thing with SCP Containment Breach, is that the updates are meant to be a surprise. You'll see once the update comes out. It's only a short wait now.

My best guess is that there'll be 2 or 3, as is standard with every update. (Except with the 1.0 family which introduced 4 SCPs in 1.0 (SCP-939, SCP-860, SCP-066, SCP-970) and another (SCP-1048) in 1.0.4)
Wasn't 0.5 another exception? Because I think that no SCP's were added in 0.5 but I don't know because I wasn't playing SCP:CB yet when 0.5 came out.
I just am kinda hyped for 1.2 for some reason but then again, you are right with the update surprise.
Playing SCP : Containment Breach since v0.6.5.

My favorite SCP's: Pretty much all of them

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Re: Dev Topic #4

#733
SCP Containment Breach for me personally has been losing focus gradually. All these new SCP's and new events make you forget that the main antagonist is SCP 173. I was thinking that in the next update, Regalis could possibly make SCP 173 far more aggressive (i.e appear in a lot more rooms). Most scares I get in the game are from 173, so I think it's a shame he's being forgotten more and more...


But hey, that's just my opinion. What do you guys think?

Re: Dev Topic #4

#734
superarmandbros wrote: But hey, that's just my opinion. What do you guys think?
Good idea.
𝙱𝚕𝚒𝚝𝚣𝟹𝙳 𝙴𝚛𝚛𝚘𝚛(!): 𝙿𝚛𝚎𝚜𝚜𝚒𝚗𝚐 𝚝𝚑𝚎 𝚋𝚞𝚝𝚝𝚘𝚗 𝚛𝚊𝚙𝚒𝚍𝚕𝚢 𝚒𝚜𝚗'𝚝 𝚐𝚘𝚒𝚗𝚐 𝚝𝚘 𝚖𝚊𝚔𝚎 𝚝𝚑𝚎 𝚎𝚕𝚎𝚟𝚊𝚝𝚘𝚛 𝚖𝚘𝚟𝚎 𝚏𝚊𝚜𝚝𝚎𝚛.

Re: Dev Topic #4

#735
superarmandbros wrote:SCP Containment Breach for me personally has been losing focus gradually. All these new SCP's and new events make you forget that the main antagonist is SCP 173. I was thinking that in the next update, Regalis could possibly make SCP 173 far more aggressive (i.e appear in a lot more rooms). Most scares I get in the game are from 173, so I think it's a shame he's being forgotten more and more...


But hey, that's just my opinion. What do you guys think?
That sounds terrible, actually. I meet SCP-173 a lot already and ACTUALLY disable him because he's annoying as hell, so no.

Re: Dev Topic #4

#737
CommanderPro100 wrote:
AveryLP wrote:Wasn't 0.5 another exception? Because I think that no SCP's were added in 0.5 but I don't know because I wasn't playing SCP:CB yet when 0.5 came out.
0.3, .5 and .6 didn't add any new SCPs.
0.6 added SCP-096 I think
Playing SCP : Containment Breach since v0.6.5.

My favorite SCP's: Pretty much all of them

Image

Re: Dev Topic #4

#738
AveryLP wrote:
CommanderPro100 wrote:
AveryLP wrote:Wasn't 0.5 another exception? Because I think that no SCP's were added in 0.5 but I don't know because I wasn't playing SCP:CB yet when 0.5 came out.
0.3, .5 and .6 didn't add any new SCPs.
0.6 added SCP-096 I think
Yes it did.