Re: [Download available] Mirror's Edge SCP mod+scp096
#11Woah is it really cancelled? it looked pretty cool
Don't put the gas away yet...
Go to the games maps folder, backup SP01 (any level you want, can even be SP09, but NOT SP00) and then paste the map with the name of the level you want to replace (must be <levelname>_p.me1). Note that it's a test map and is pretty small and very buggy. If you want to see a completed mod by me (also one of the best maps in Mirror's Edge modding, lol) see my 'New Stream' map:Niborius wrote:How do you install and play the map\mod? I just installed Mirror's Edge but I can't seem to figure it out. I'd love to make a video of this mod if that's ok with you?
Yeah, because the engine on Mirror's Edge is outdated and I pretty much mastered it, also barely anyone was interested in this haha. Right now, I'm doing a project on Unreal Engine 4, modeling and learning how to make HD seamless textures.Juicy wrote:Woah is it really cancelled? it looked pretty cool
Not Pt1... Also delete everything from the folder and name my map Edge_p.me1Niborius wrote:After I did this I have to go to the map in the campaign? I overwrited this file: Edge_Pt1.me1 in the SP01 folder, but the game crashed once I got to that level.
Woah, wait a minute, someone thought about that....?!?! Wtf.Mirocaine wrote:Woah wait a minute, so this isn't a simple "I replaced a couple textures and added some new sound effects" mod?
This is a Mirrors Edge engine based map.Mirocaine wrote: This is for Blitz SCP:CB right? Or is this one a Mirrors edge engine based map/level? ( I wasn't aware they had an SDK )
I messaged him. If he wants to help, I'll revive this.Brunou8 wrote:Twisted Polygon is currently learning about the Unreal Engine if I'm not mistaken.