Re: v0.6.5 Changelist/bugs
#21You can Save & Quit at Gate A. This will/might corrupt the save you are using.

I agree.Lyrahel wrote:The difficulty in this Game rises with every patch and I personally think, that letting 173 open doors and jumping upstairs needs to be balanced again... Same with the Nine Tailed Fox Division.. Those guys get stuck everywhere... and often they never move. They just slowly spin and patrol.
There are more SCPs getting implemented over time and I wouldn't give 173 so much attention. Its flipping everywhere... That is just frustrating and not scary anymore. Some people might say I am exaggerating and that these things are good for the game. More difficulty is better and so on... But if that's the case it should work properly.