[BTE 7.3] HMS Erebus

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chikoeduardo
Guard
Posts: 223
Joined: Fri Feb 24, 2017 8:02 pm
Location: Chile

Re: [BTE 6.6] HMS Erebus & HMS Terror

Postby chikoeduardo » Mon Aug 06, 2018 3:20 pm

Regalis wrote:Could you send me an older version of the sub, one where the brig is detachable? I haven't been able to reproduce the docking port issue in any other sub so far.

There's a vanilla ship with this issue: https://landon.stackstorage.com/s/UZrEJswfDcIntY2
That one doesn't flood in older versions of the game.

reck829
Dr. Bright's Assistant
Posts: 10
Joined: Wed Jul 18, 2018 3:25 am

Re: [BTE 6.6] HMS Erebus & HMS Terror

Postby reck829 » Tue Aug 07, 2018 8:16 pm

nerd wrote:I'd suggest adding shutters to windows, adding some colors to the buttons and adding a rail to the elevator. I've witnessed the elevator getting blocked on something, opening and the pressure crushing the person inside. you can replace the heavy armor block with a place to put the rail in.


Shutters are a nice idea however I may add them depending on if they look to awkward or not. I used to have a rail were the heavy armor block is actually, but it would still rarely get stuck on something and I took it off because I figured the rail was just making it more unstable by adding more physics that didn't seem needed. Without the rail the elevator seems to act the same in my experience. I think a rail is only a good idea when your doing a monorail because gravity works far better. As for colored buttons, I like to keep things simple but I may color the command buttons in a future update, may.

reck829
Dr. Bright's Assistant
Posts: 10
Joined: Wed Jul 18, 2018 3:25 am

Re: [BTE 6.6] HMS Erebus & HMS Terror

Postby reck829 » Tue Aug 07, 2018 8:18 pm

Regalis wrote:Could you send me an older version of the sub, one where the brig is detachable? I haven't been able to reproduce the docking port issue in any other sub so far.


Hello, even with the newest update it still doesn't appear to work. V1 of the ship which worked on release and for weeks before that, http://www.mediafire.com/file/5h776s45w ... s.sub/file
I've had trouble finding other ships that use docking ports, but the BTE Agerir IV and the Europa city map with the escape shuttle things also have this problem.

reck829
Dr. Bright's Assistant
Posts: 10
Joined: Wed Jul 18, 2018 3:25 am

Re: [BTE 7.1] HMS Erebus

Postby reck829 » Sat Sep 08, 2018 9:09 pm

Large update revamping every room from small to medium changes. A ton of things have been improved, the ship should be slightly less laggy and the detachable brig is now functional again.

reck829
Dr. Bright's Assistant
Posts: 10
Joined: Wed Jul 18, 2018 3:25 am

Re: [BTE 7.3] HMS Erebus

Postby reck829 » Sun Sep 16, 2018 9:21 pm

Another big update to the ship. Tons of fixes, tons of modifications and some new things. The picture of the ship on the forums is outdated now as some rooms have changed. Armory slightly changed with a spear rack added, bottom portion of the lab completely redone. In the ballast there's one of those big cargo crate things. Lighting updated around the ship, another utility access door added. Trashcan added, and as I said before, tons of other things were modified and/or fixed. This is probably the last big update to the Erebus, the only thing that will probably be changed with the Erebus in the future is anything added from BTE updates. A big thanks to Zeroicedragon for pointing out some improvements and bugs of my ship.

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David Bowie
Class-D
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Joined: Wed Sep 19, 2018 3:35 pm

Re: [BTE 7.3] HMS Erebus

Postby David Bowie » Wed Sep 19, 2018 3:48 pm

Pretty gay tbh
"I'm always amazed that people take what I say seriously. I don't even take what I am seriously."
-David Bowie

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randymagic241
Technician
Posts: 55
Joined: Sun Jun 03, 2018 12:12 pm

Re: [BTE 7.3] HMS Erebus

Postby randymagic241 » Wed Sep 19, 2018 4:17 pm

David Bowie wrote:Pretty gay tbh


Under pressure!
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