What happens: SCP-173 always moves in the line of sight of 3 MTFs when the player blinks.
What should happen: 173 is stuck in place. (There is no way the 3 MTFs will blink at the same time as the player, especially when they alert each others' blink.
Re: [v1.2.3] 173 moves in MTF line of sight
#2Correct me if I'm wrong, but it's probably always been that way. I think juan is working on that now.Agent G wrote:What happens: SCP-173 always moves in the line of sight of 3 MTFs when the player blinks.
What should happen: 173 is stuck in place. (There is no way the 3 MTFs will blink at the same time as the player, especially when they alert each others' blink.
Re: [v1.2.3] 173 moves in MTF line of sight
#3Why did Reg even add Juanjpro's AI improvements despite the mod being incomplete?CLgaming wrote:I think juan is working on that now.
Re: [v1.2.3] 173 moves in MTF line of sight
#4Because it's already a massive improvement to the old broken AI even if there are some features missingCommanderPro100 wrote:Why did Reg even add Juanjpro's AI improvements despite the mod being incomplete?CLgaming wrote:I think juan is working on that now.
Re: [v1.2.3] 173 moves in MTF line of sight
#5According to the thread the MTFs don't have any voice lines implemented and they don't even shoot the player. Did you re-add those features or are they missing in the current release? -_-Regalis wrote: Because it's already a massive improvement to the old broken AI even if there are some features missing
Re: [v1.2.3] 173 moves in MTF line of sight
#6Yeah, I did add (and change) a lot of things, including the voice lines and shooting the player.CommanderPro100 wrote:According to the thread the MTFs don't have any voice lines implemented and they don't even shoot the player. Did you re-add those features or are they missing in the current release? -_-Regalis wrote: Because it's already a massive improvement to the old broken AI even if there are some features missing
Re: [v1.2.3] 173 moves in MTF line of sight
#7Oh...alright for a second I thought you just...err you get the idea.Regalis wrote:Yeah, I did add and change a lot of things, including the voice lines and shooting the player.CommanderPro100 wrote:According to the thread the MTFs don't have any voice lines implemented and they don't even shoot the player. Did you re-add those features or are they missing in the current release? -_-Regalis wrote: Because it's already a massive improvement to the old broken AI even if there are some features missing
Re: [v1.2.3] 173 moves in MTF line of sight
#8New NPCtype173 case
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I don't think I wrote any code to make the MTFs give up if 173 manages to get far away from them, that might cause some issues.
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I don't think I wrote any code to make the MTFs give up if 173 manages to get far away from them, that might cause some issues.