Search found 5 matches

Re: SCP's Ideas 1.3.3 or Future Updates Developers and Administrators PLEASE READ ME

I have some suggestions too - What about adding scripted events to the SCP-1499 dimension, like in the article (With the worm creatures), since it would certainly make 1499 more interesting. (You could find some 1499-1 instances in that big structure with that big hole in it, one being on a podium,...

Re: SCP's Ideas 1.3.3 or Future Updates Developers and Administrators PLEASE READ ME

I have some suggestions too - What about adding scripted events to the SCP-1499 dimension, like in the article (With the worm creatures), since it would certainly make 1499 more interesting. (You could find some 1499-1 instances in that big structure with that big hole in it, one being on a podium,...

Re: SCP's Ideas 1.3.2 or Future Updates Developers and Administrators PLEASE READ ME

I am sorry if I screw something up here. You're ideas are very hard to understand. To me, much of this seems minor. Much of it doesn't change the game all that much, just the order that the player visits the rooms. While I do agree that the proper key card protocols should be implemented, and that ...

Re: SCP's Ideas 1.3.2 or Future Updates Developers and Administrators PLEASE READ ME

For some of this post (at least regarding clearance), I'm going to go off of the most recent foundation clearance, assuming that it's universal for all facilities. The document in game is outdated, using the archived clearance levels . To be honest, the site in game doesn't even follow the document...

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