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Re: [0.8.1.12] Barotrauma Client/Server Modification (v 15/08/2018-2)

It would be closer to say "Doesn't have the time but attempted to bumble around in trying to see if it could be done" - I had over 1400 errors when only plopping 10% of my mod in, with zero integration (absolutely zero of its features, just its loading, saving and basic classes) - do not expect a ni...

Re: Discord Q&A on Friday Feb 22

I'll just toss in the quick few I can immediately think of though I feel maybe i'm a little late on this: What are the plans for multiplayer campaign persistence? How characters/inventories are carried over or other such? Will mod makers see old suggestions (IE. github) alongside new for XML functio...

Re: [0.8.1.12] Barotrauma Client/Server Modification (v 15/08/2018-2)

I will not exactly be updating the mod but having to re-create it for the new barotrauma that would go onto steam (0.9 onwards). I've been hosting the closed alpha and helping report bugs with that for now. Updating the mod is not so simple given the scope of changes involved from 0.8 versions to 0....

Re: [0.8.1.12] Barotrauma Client/Server Modification (v 15/08/2018-2)

Its taking time because my times limited, and my current code has a number of issues that need to be addressed. simply including next versions code without actually taking into account the changes (and writing extra code for it) will break things, such as the ability to chat correctly. If I get a wo...

Re: [0.8.1.12] Barotrauma Client/Server Modification (v 15/08/2018-1)

15/08/2018-1: Various fixes and improvements from the next version of baro - fixes to prevent desync disconnection from crafting items (Server side). - some patchwork as the above fix cant fully be used, but it works as intended/expected. - Next versions colour fixes for wearable clothing - Another ...

Re: [0.8.1.8] Barotrauma Client/Server Modification (v 23/07/2018-1)

23/07/2018: Nilmod has been updated to version 0.8.1.8 -Fixed assignjobs (For sure this time) -Fixed player host respawn issues if their character no longer existed -New permissions "AllowInGamePM" and "AdminPrivateMessage" to control ingame messaging -Broadcasting fixed, those with broadcast perms ...

Re: How do i make my surroundings darker so that i cant see my submarine layout?

In case you wish to have this on your own game - but don't mind the idea that other players playing with you can see the background walls still, I released the mod below that you can use to replace your los shader:

https://undertowgames.com/forum/viewtop ... =20&t=9734

[0.8.1.12+] Replacement LOS Shader

This is a replacement LOS shader for barotrauma. It makes it so everything out of view is black. http://puu.sh/AZtCq/737b39d003.jpg simply extract and drop the losshader.xnb and losshader_opengl.xnb into the Content folder to install. As a note this should work perfectly fine for other content mods,...

Re: [0.8.1.5] Barotrauma Client/Server Modification (v 19/07/2018-1)

Updated nilmod to 0.8.1.5 Changes for this version: the mod now targets .Net framework 4.7.2 - this will allow Linux copies to give error numbers on crashes! character HUD's husk bar location is now fixed Dedicated and client servers may now partial auto restart themselves on a timed schedule, hopef...

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