Re: Six-Eight-Two

#152
Good god! Dear Divinty Studios! I'm suggesting you to make in Concept Section page of game on Greenlight! Why? Beacuse there is too many users putting in concept section without permission!
Next time, i'm will call MTF group αβζ (Alpha Beta Zeta) to take down the pages without banning the users for not owning the game and posting without permission on Concept or (rare) Full sections...

Jimmies status:
V Rustled
x Not rustled
Had feel trip over [REDACTED]. Don't want to do that again.
Best chemical comes from mixing hope and dream.
RAMIREZ,
KILL THE SCP-682!

Re: Six-Eight-Two

#153
RusskiSam wrote:Good god! Dear Divinty Studios! I'm suggesting you to make in Concept Section page of game on Greenlight! Why? Beacuse there is too many users putting in concept section without permission!
Next time, i'm will call MTF group αβζ (Alpha Beta Zeta) to take down the pages without banning the users for not owning the game and posting without permission on Concept or (rare) Full sections...

Jimmies status:
V Rustled
x Not rustled
Why did i read that in the voice of Brian Blessed?

Re: Six-Eight-Two

#155
Thank you all for feedback! All feedback has been noted and is very appreciated :)

We would put Six-Eight-Two on Greenlight, but normally projects need to generate revenue to make it through, so unfortunately we wont be putting it on there :(

A few screenshots!

https://fbcdn-sphotos-c-a.akamaihd.net/ ... 2864_n.jpg
- New light flares an changes to fog effects and render settings :)

https://fbcdn-sphotos-e-a.akamaihd.net/ ... 2210_n.jpg
- Feedback has been noted! 682 is now larger (and more scary)

https://fbcdn-sphotos-d-a.akamaihd.net/ ... 6309_n.jpg
- Bullets now have a small light flare, as well as a light coming from them (they give off a red light), like tracer rounds, screenshot doesn't do it justice, it looks really cool when you empty a magazine into 682s face ;)

Let me know what you guys n girls think! We've been making some progress recently, has been very fun! :D
They were, disgusting.

Divinity website : http://divinitystudios.webs.com/

Re: Six-Eight-Two

#157
Alright Dan, I've finished re-animating the soldier mtf model and attached the new gun to it. Right now I got walking, running, idle and death animations. Is any crouching or jumping and grenade lobbing going to be capable for the player as well? Otherwise all basic animations should be good to go. When i find some wifi for my laptop to send over the .fbx and texture files for reskinning.

Re: Six-Eight-Two

#158
Mirocaine wrote:Alright Dan, I've finished re-animating the soldier mtf model and attached the new gun to it. Right now I got walking, running, idle and death animations. Is any crouching or jumping and grenade lobbing going to be capable for the player as well? Otherwise all basic animations should be good to go. When i find some wifi for my laptop to send over the .fbx and texture files for reskinning.
:shock: HE LIVES... but you still ignore me :'(
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SCP WANDER POPULARITY
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MMO TYME KINGDOM POPULATIRY

Re: Six-Eight-Two

#160
This game gives me the willies in a good way! I am so excited about Six-Eight-Two. The screenshot with 682 facing you just gave me chills. I can finally see just how terrifying it must be to face down that monster. Great work on the game so far. I have enjoyed following your progress. :)