Re: SCP - WANDER

#61
SaitoFOX wrote:
Omniary wrote:http://i.imgur.com/lbbv1.jpg

Perhaps a tad bit too similar to CB, no?
alot to similar :p
Well, both games are about the SCP foundation, so the SCP logo will of course be there. However, like the game foundation, in CB the logo is white, while in Wander, its brown, as it it was rusted or coroded. So yeah, it is similar, because the games are both similar in the consept of SCP.
You know, if you make it look as if it was rusted more, it would look a lot nicer.
-Resident Bacon Fanatic-

Re: SCP - WANDER

#62
spartan322 wrote:
SaitoFOX wrote:
Omniary wrote:http://i.imgur.com/lbbv1.jpg

Perhaps a tad bit too similar to CB, no?
alot to similar :p
Well, both games are about the SCP foundation, so the SCP logo will of course be there. However, like the game foundation, in CB the logo is white, while in Wander, its brown, as it it was rusted or coroded. So yeah, it is similar, because the games are both similar in the consept of SCP.
You know, if you make it look as if it was rusted more, it would look a lot nicer.
meh. i agree on your last thing :p
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Re: SCP - WANDER

#63
When I have the Assault Weapon equiped, I can press the Q button which drops over sized silenced version of the gun. Also, whenever I walk up to a F. Aid kit, it boosts my health rather then replenishes. You should work on those glitches along with adding more brightness to the game. And you should redo the voice acting at the beginning to a more deeper serious tone.
Sometimes i need to know when to stop so i dont get my ass handled

KCF

Re: SCP - WANDER

#64
Soulzarath wrote:When I have the Assault Weapon equiped, I can press the Q button which drops over sized silenced version of the gun. Also, whenever I walk up to a F. Aid kit, it boosts my health rather then replenishes. You should work on those glitches along with adding more brightness to the game. And you should redo the voice acting at the beginning to a more deeper serious tone.
for the medkit glitched
not a bug, incomplete code, next update will also introduce additive health packs. whick if you OD on medkits you will lose hp over time and will have to keep finding medkits to survive.
For the gun glitch, yes i know. xD
...

for the voice acting:
its not me who voice acted. but if you know a serious guy with an awesome voice. have him send me a pm.
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Re: SCP - WANDER

#66
mrpeanut188 wrote:
SaitoFOX wrote: its not me who voice acted. but if you know a serious guy with an awesome voice. have him send me a pm.
Me. :)
send me an example or something i can use then
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Re: SCP - WANDER

#68
SaitoFOX wrote:
mrpeanut188 wrote:
SaitoFOX wrote: its not me who voice acted. but if you know a serious guy with an awesome voice. have him send me a pm.
Me. :)
send me an example or something i can use then
Okay, I was just going to redo the starting voice lines, but since the sound won't play from the webplayer, I can't.
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Re: SCP - WANDER

#69
Okay, I was just going to redo the starting voice lines, but since the sound won't play from the webplayer, I can't.[/quote]

:p its "Class D (random number) please step infront of the door"
*door opens*
"Class D (same number) please step out of the room"
*door closes*
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