The basics, what IS Six-Eight-Two?
Six-Eight-Two is going to be a horror survival, first person shooter. It is a game based on the SCP_682 file in the SCP wiki / foundation. The story takes place right after the event of addendum 682_B where 682 escapes captivity, it is your job to lure him back into his containment cell to protect potentially thousands of people.
Dealing with SCP-682. -What makes our game a unique fps horror?
As you should all know, SCP-682 is invincible. Your gun, although very powerful, is a seemingly harmless childs toy to 682. You need to shoot his limbs to slow him down, or blow up barrels when he is near and close doors on him! But be warned. 682 has the amazing ability to quickly adapt to the current situation he is in. You want to shoot 682 in the legs all the time? He doesn't. He will reinforce his carapce to become more resistant to bullet damage, or generate a shield to take less damage to the eyes. You need to frequently change your gameplay style and use different methods of slowing 682 down to cause him to constantly stay at his base defense level. Good luck, soldier!
Randomly generated maps!
Traverse through randomly generated maps, from the positioning of the corridors, to the spawning of you and SCP_682. Will he spawn behind you? Or will he spawn at a distance so he can stalk you? There's only one way to find out.
Team up with friends
Team up to take on SCP_682 with friends in our Co-op mode! You will all spawn in different places, so you will have to find eachother, can you find your friends before SCP_682 does?
Six-Eight-Two is nearing it's very first Pre-Alpha release, here are various screenshots and videos for you to enjoy.
Old Gameplay Footage : http://www.youtube.com/watch?feature=pl ... d6DapdnoEs
SCP_682 sound effects and model renders : http://www.youtube.com/watch?feature=pl ... VUM02BSsl0[/youtube]
Hope you guys enjoy our progress so far, we've made more progress since these videos, but here you go! Expect a beta soon, and, if all goes well, expect the SCP_682 model in Containment Breach!
Thank you for reading,