Tried out version 0.7.0.
I've found some game-breaking bugs.
1. When I enter SCP-020 from the checkpoint zone between light and heavy containment zone, the game crashes with Memory Access Violation.
2. The game crashes when I put on night vision goggles. The screen got screwed up and I had to terminate SCP:CB process.
Bug #2 happens first. When I restarted the game and loaded the map, I get Memory Access Violation each time I try to enter SCP-020. I was at fullscreen.
Because of that, I'm unable to proceed.
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#644Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!
Keep up good work!
![Shocked :shock:](./images/smilies/3A4n11P.png)
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!
![Cool 8)](./images/smilies/sunglasses.gif)
Keep up good work!
![Image](http://i.imgur.com/avUMBxr.png)
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#645I also messaged NIBGAMES to do a research on SCP-020. Just saying.FrostyHoneyJuice wrote:Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?![]()
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!![]()
Keep up good work!
![Image](http://i.imgur.com/avUMBxr.png)
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#646The night vision goggles both work and look really great, but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black. The filter looks amazing though.
I love 020's room design, particularly the hole in the floor; I've never seen that done before in this game and it's freakin' awesome. The game could easily do with more areas like that - results of violent, destructive SCPs and such.
Looking forward to the fixes Juan!
I love 020's room design, particularly the hole in the floor; I've never seen that done before in this game and it's freakin' awesome. The game could easily do with more areas like that - results of violent, destructive SCPs and such.
Looking forward to the fixes Juan!
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#647Those rooms are rooms with SCP-106-related events and they automatically make your vision dark. If it happens in other rooms please take note as to what rooms they are and let me knowSkin_ wrote:... but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black.
![Happy :)](./images/smilies/smile.gif)
I have no problem with SCP-020 in my debug setup nor my testing setup. Not sure what's causing it yet.FrostyHoneyJuice wrote:Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?![]()
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!![]()
Keep up good work!
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#648For now I can't load my save file anymore. It crashes and says "Memory Access Violation". I need to start everything over.InnocentSam wrote:Those rooms are rooms with SCP-106-related events and they automatically make your vision dark. If it happens in other rooms please take note as to what rooms they are and let me knowSkin_ wrote:... but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black.
I have no problem with SCP-020 in my debug setup nor my testing setup. Not sure what's causing it yet.FrostyHoneyJuice wrote:Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?![]()
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!![]()
Keep up good work!
![Confused :?](./images/smilies/worried.gif)
![Image](http://i.imgur.com/avUMBxr.png)
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#649I don't have a problem with it so I teleported there, fell into the hole though put noclip on. Tested the stuff, did not understand what you are supposed to do though debughud says there is State 1 1.0 and you can't trigger sanity 1.0, 0.1 or stuff like that so could somebody explain what it is about though it looks cool anywayInnocentSam wrote:Those rooms are rooms with SCP-106-related events and they automatically make your vision dark. If it happens in other rooms please take note as to what rooms they are and let me knowSkin_ wrote:... but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black.
I have no problem with SCP-020 in my debug setup nor my testing setup. Not sure what's causing it yet.FrostyHoneyJuice wrote:Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?![]()
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!![]()
Keep up good work!
And it is nice that the Night Vision Goggles come in different colours (I have dicovered Green First and then Blue) and can show different SCPs
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
![Image](https://i.imgur.com/uzxiIYX.png)
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
![Image](https://i.imgur.com/uzxiIYX.png)
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#650Thanks for the quick replyInnocentSam wrote:Those rooms are rooms with SCP-106-related events and they automatically make your vision dark. If it happens in other rooms please take note as to what rooms they are and let me knowSkin_ wrote:... but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black.![]()
![Wink :wink:](./images/smilies/wink.gif)