Re: Desdemona [ALPHA] [InDEV]

#12
I tried your version right now.

I have to say, as rough as it is, it's a good game. SCP-173 is not easily seen, which might be a hazard for the player. Even though there's countless holes in the game, I think you already know about them.

Also, I got lost. The layout from the old version is so confusing. I'll try again later.

Re: Desdemona [ALPHA] [InDEV]

#13
I also tried out the download link you gave. SCP-173 scared the crap out of me, but not as bad as SCP-106. "Not very agile?" God, that thing came out REAL slow, then suddenly just sped at me. Talk about nightmare fuel.

And I'm probably going to get pumped with more nightmare fuel when you modify SCP-096 and SCP-049. :shock:
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Re: Desdemona [ALPHA] [InDEV]

#14
First Screenshot of another new enemy + Desdemona's first released Screenshot:
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I've finished the storyline for the Mod, I think you all will enjoy playing as a Foundation Personnel. Although I'm a bit unsure of making the mod serious or mildly cheesy/so bad it's good. :laugh: (Check updated OP for more details..)

Re: Desdemona [ALPHA] [InDEV]

#15
That'ssss a nice screenshot you have there.

(If you're wondering, I'll be able to help a lot more with this project by the next week, I'm still going through school till then)
It slep time bunner.