Re: [0.9.1] Box of Horrors - A Compilation Mod v0.5.2 (SCP-4

#192
I find the fact that this mod has an auto updater whilst even the original game doesn't quite amusing. Plus it just shows how great this thing is!

EDIT - Found a bit of an issue with 409's room placement. See here, I was playing the game, when suddenly I came across the corridor with 409's elevator in it... but I was still in the light containment zone. I had previously only found it in the heavy containment zone, so I found this odd. I then walked through it... and guess where I came out. Yup, the heavy containment zone.

Heavy containment ------------------------------------------------------ Light containment
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It acts as another way of getting from one zone to another, making the checkpoint seem a little useless in these cases. Hopefully there will be a simple fix for it.
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Re: [0.9.1] Box of Horrors - A Compilation Mod v0.5.2 (SCP-4

#193
Skin_ wrote:EDIT - Found a bit of an issue with 409's room placement. See here, I was playing the game, when suddenly I came across the corridor with 409's elevator in it... but I was still in the light containment zone. I had previously only found it in the heavy containment zone, so I found this odd. I then walked through it... and guess where I came out. Yup, the heavy containment zone.

Heavy containment ------------------------------------------------------ Light containment
Image
It acts as another way of getting from one zone to another, making the checkpoint seem a little useless in these cases. Hopefully there will be a simple fix for it.
I recognize it, on the left there is SCP-106's containment chamber!
But did the Checkpoint Room to the HCZ appeared in that map? Or the HCZ had only 106's containment chamber and there was no way to get to the Entrance Zone?
I think (and I hope...) I'm exxagerating... :laugh:
Maybe it replaced the Checkpoint Room?
:173: :106: <Please, give us a hug!)
:096: <Do you think my face is ugly? RHAAAAAR!! )
:049: <I sense the Desease in you! Take a nap and you'll get better...)

Re: [0.9.1] Box of Horrors - A Compilation Mod v0.5.3 (SCP-4

#200
ZobmieRules wrote:I've encountered a rather immersion-shattering bug.

The viewmask (I'm not sure what your technical term for it is) moves separately from the player's camera. It affects regular view, gasmask on, AND while blinking. (See images.)
Spoiler
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I've attempting re-installing the mod, restarting the game, and redownloading the full game itself. This bug does NOT occur in the vanilla game.
Yeah, it depends on your operating system. It worked fine on my laptop with windows 7, but I got that weird bug when I tried installing it on my parents' older windows XP computer. Very annoying, which one are you using?
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