Kinda Reminds me of NodusHack for Minecraft >:3MonocleBios wrote:- Use the up and down keys to scroll through previously used commands
- Use the left and right arrow keys to move throughout the text you have typed
Re: Quick Console/Hud Mod
#22I made the console commands:
spawn173
spawn096
for myself too, then I found this thread and found out it has already been done by someone else as well
spawn173
spawn096
for myself too, then I found this thread and found out it has already been done by someone else as well

Youtube Channel (Mostly SCP Related): http://adf.ly/bIorf
Re: Quick Console/Hud Mod
#23Since I'm updating the mod to 0.6.6, does anyone have any ideas for additional console commands or further features to the console/debughud.
Commands with multiple arguments are fine since I no longer have to write really long manual parsing lines to do so.
Commands with multiple arguments are fine since I no longer have to write really long manual parsing lines to do so.
M-x dingus-mode
Re: Quick Console/Hud Mod
#24Could you possibly include the noclip speed command, if not already? And also, do you think it'll be possible to cook up a command where npcs and the like won't react to the player, and act is it isn't present? Notarget, in other terms, apparently. I might be working on a music video that would possibly include something similar, it'd be really helpful if these would be implemented.
It slep time bunner.
Re: Quick Console/Hud Mod
#25I'm not sure what you mean by noclip speed, it's already in the game and it originally came from this mod. Did you want one that does something else?Omniary wrote:Could you possibly include the noclip speed command, if not already? And also, do you think it'll be possible to cook up a command where npcs and the like won't react to the player, and act is it isn't present? Notarget, in other terms, apparently. I might be working on a music video that would possibly include something similar, it'd be really helpful if these would be implemented.
Do you want the notarget command to have parameters("notarget mtf 096" to apply it to any mtf soldiers and 096) or have none and applies to all npcs?
M-x dingus-mode
Re: Quick Console/Hud Mod
#26Oops, sorry on my part, I hadn't checked it out prior. The current one's what I meant.MonocleBios wrote:I'm not sure what you mean by noclip speed, it's already in the game and it originally came from this mod. Did you want one that does something else?Omniary wrote:Could you possibly include the noclip speed command, if not already? And also, do you think it'll be possible to cook up a command where npcs and the like won't react to the player, and act is it isn't present? Notarget, in other terms, apparently. I might be working on a music video that would possibly include something similar, it'd be really helpful if these would be implemented.
Do you want the notarget command to have parameters("notarget mtf 096" to apply it to any mtf soldiers and 096) or have none and applies to all npcs?
And I think no parameters would be fine, specific npcs being affected wouldn't really be of too much use for what I'm doing.
It slep time bunner.
Re: Quick Console/Hud Mod
#27Alright, I'll be sure to add it. Updated the OPOmniary wrote:
And I think no parameters would be fine, specific npcs being affected wouldn't really be of too much use for what I'm doing.
M-x dingus-mode
Re: Quick Console/Hud Mod
#28Yay notarget. If left with no parameter, it should be all. But if you have a parameter, well the thing above would fit right in.MonocleBios wrote: Do you want the notarget command to have parameters("notarget mtf 096" to apply it to any mtf soldiers and 096) or have none and applies to all npcs?
Last edited by mrpeanut188 on Sun Feb 03, 2013 6:56 am, edited 1 time in total.
Re: Quick Console/Hud Mod
#29I would request that you consolidate all the npc spawning and enable/disable commands to "spawn x", "enable x", "disable x". Also include some macros like "enable all", or "disable all". That way, someone could test an SCP in isolation with few commands from the start of a game, such as:
Code: Select all
disable all
godmode on
enable 173
Re: Quick Console/Hud Mod
#30I've ported most of it, though there may be some bugs with notarget.
I'm not that keen on adding a bunch of awkward conditionals to the npc ai if OmniSC is going to be reworking it.
Download link in the OP updated.
I'm not that keen on adding a bunch of awkward conditionals to the npc ai if OmniSC is going to be reworking it.
Download link in the OP updated.
M-x dingus-mode