You live and you learn; rushed releases do not work well

Done.mrpeanut188 wrote:OP, place 'previews' section in spoiler?
Done.mrpeanut188 wrote:OP, place 'previews' section in spoiler?
Code: Select all
[SCP-006]
color=200,200,200
message= I feel much better than before.
alpha=0.2
sound=SFX\294\ahh.ogg
[SCP-207]
color=58,29,20
alpha=0.8
message= I feel stronger...and I am no longer tired.
sound=SFX\294\ahh.ogg
deathtimer= 10
Nice, does this mean that 409 will actually kill you properly now?juanjpro wrote:Updated to v0.6.2: http://boxofhorrors.1eko.com/0.6.2.zip
Changes:
- Fixed SCP-409 ambience, death sound and lighting
- Fixed medibay textures
- Made room generation less buggy
- Converted rooms to rmesh
Nice onejuanjpro wrote:Updated to v0.6.2: http://boxofhorrors.1eko.com/0.6.2.zip
Changes:
- Fixed SCP-409 ambience, death sound and lighting
- Fixed medibay textures
- Made room generation less buggy
- Converted rooms to rmesh
Yes, I also found out that 005 didn't spawn in Maynard's office on diceroll = 2, so I fixed that too.I actually found features that I didn't even know about, like the 005 note I suggested. Thanks Sam ;)
049SCP-500 wrote:Is the zombie in the medibay supposed to be a 049 victim or a 008 zombie?, just curious.