as subject states i wish to export the file to blender but everytime i do its somewhat broken and i cant for the life of me get it to export to an fbx file type after that for use in unreal engine as im trying to do my own little project using unreal blueprints but cant get the animation files ;_;
ANY HELP WOULD BE MUCH APPRECIATED PLEASE!
Re: how to export b3d npc files to blender with animation intact
#2export from fragmotion as an SMD, you can choose either mesh or animation, then get Blender's Source Tools which will give you import/export SMD files, then import the smd, then export as fbx,
this is the only real good way I know as of right now.
this is the only real good way I know as of right now.
No! I'm with the science team!