Re: SCP-173 DISCUSSION

#61
I can't really understand 173's moving pattern, as if whether his appearance equals death or if it will just move closer when there's a wall between it and player. When it's standing behind the corner and I blink, on one occasion it just moved into my field of view, but on another it snapped my neck right away. So I'd really appreciate if someone bothered to explain moving patterns or give a link where it's explained : D
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Re: SCP-173 DISCUSSION

#62
It varies. The way 173 is designed to work is that it only begins pursuit once you are in the same room as it or there are no walls between you and it. (It is in direct line of sight from you to 173.) It then will start chasing you until either it kills you or if you outrun it (Are far enough away). After that it goes into it's "idle" state. It has two states. Active and Idle. Active is where 173 chases the player. Idle is where in order to put 173 in it's "Active" state you must be in direct line of sight with it. (It doesn't matter whether or not you actually see it, it will still activate if there are no walls between you and it or if you are in the same room.) Now about the jumpscares and sudden death. It depends on how close you are to it. If you are close enough it will jumpscare you by moving in front of your face but not kill you. If you are closer it will kill you instead. I haven't been able to tell the exact distance you need to be from it in order for it to not kill you. Generally, if 173 is just barely inside the light radius around your player it won't kill you.
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History is written by the victor~Winston Churchill
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Re: SCP-173 DISCUSSION

#63
Wow, that looks like quite an AI to write. As for the jumpscares, I was pleasantly surprised with how this part was actually avoided. There are no screams and no ugly mugs reaching for you in fullscreen, there's just a monster that you can beat with wit, and if you expect it, you'll be no more scared than as if just entering a room as usual.
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Re: SCP-173 DISCUSSION

#65
Is this counted as a necro post given this is about discussing possible new implementations for SCP-173, the main game antagonist? If so, I will have this post removed.

Anyhow, is it possible that, were the player close to 049 or the zombie at the medical bay and 173 was also close by, that 173 would kill the former first before getting to the player? Just a thought because as far as I know these SCPs did not conspire between each other solely just to hunt the player down, last time I recall the game's storyline.
SCP: Eric Breach nanomod maker (if anyone wants to revamp it be my guest, as it is now defunct)
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.

Re: SCP-173 DISCUSSION

#66
autotroph wrote:Is this counted as a necro post given this is about discussing possible new implementations for SCP-173, the main game antagonist? If so, I will have this post removed.

Anyhow, is it possible that, were the player close to 049 or the zombie at the medical bay and 173 was also close by, that 173 would kill the former first before getting to the player? Just a thought because as far as I know these SCPs did not conspire between each other solely just to hunt the player down, last time I recall the game's storyline.
I think that would be a really good idea. Of course, it would also take time to properly implement.
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History is written by the victor~Winston Churchill
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