Anyways, good work, Regalis. But explain this.


SFK363 wrote:Played it. Went into PD. Went out after first hallway, which was quick. Spawned in SCP-106's containment chamber. Ran the recall protocol successfully. DID NOT GET OUT, BECAUSE I HAD A LEVEL 1 KEYCARD.
Chances for items to appear have been added. The keycard didn't appear.Serimah wrote:You do know that there is a Level 4 Keycard to the left of the levers for the 106 containment procedure?SFK363 wrote:Played it. Went into PD. Went out after first hallway, which was quick. Spawned in SCP-106's containment chamber. Ran the recall protocol successfully. DID NOT GET OUT, BECAUSE I HAD A LEVEL 1 KEYCARD.
Regalis added that card for when that happens if I remember correctly. Because to me that happened about 3 times so far
and thanks to that little extra keycard it was no problem to get back out
Hmmm... I just looked through the Changelist of the last few patches and found what I was looking for.SFK363 wrote:Chances for items to appear have been added. The keycard didn't appear.Serimah wrote:You do know that there is a Level 4 Keycard to the left of the levers for the 106 containment procedure?SFK363 wrote:Played it. Went into PD. Went out after first hallway, which was quick. Spawned in SCP-106's containment chamber. Ran the recall protocol successfully. DID NOT GET OUT, BECAUSE I HAD A LEVEL 1 KEYCARD.
Regalis added that card for when that happens if I remember correctly. Because to me that happened about 3 times so far
and thanks to that little extra keycard it was no problem to get back out
Did you have God mode on?Ca$h wrote:Gate A is totally glitched for me. Helicopters are shooting me through walls and if I manage to get down to that long corridor I fall of the map