Well this sub has been on my drive for three months now, and I decided to test it again and it does work so I'll publish it once for all.
I hope you guys like it, made it to kill fish and worms
Download =
Re: [REL] MRK2- MJOLNIR
#2"Those railguns logic looks kinda funny."
9,5/10
9,5/10
Barotrauma submarine designer- rico6822
Re: [REL] MRK2- MJOLNIR
#3Hey Jenkins, nice to see you're still into sub creating! From a first point of view it doesn't look like a huge sub, but after closer inspection I feel it's actually quite big
That's no problem though because I think the size of this one ain't a problem. It's surely something to test. While I was testing I found some complexity here and there, the divided bridge for example, but also the camera system. The pathway in the sub is quite a walk, but that also adds a challenge. Everything seems to work fine so far. I have put the MRK2- MJOLNIR at the server(s) for testing!
That's no problem though because I think the size of this one ain't a problem. It's surely something to test. While I was testing I found some complexity here and there, the divided bridge for example, but also the camera system. The pathway in the sub is quite a walk, but that also adds a challenge. Everything seems to work fine so far. I have put the MRK2- MJOLNIR at the server(s) for testing!
http://barotrauma-server.com/ - Barotrauma Server 24/7 - BT Public 24/7 - Join and play!
Re: [REL] MRK2- MJOLNIR
#4Thanks Landon, I must add, the ventilation system is an added challange.
Also, I post this link: which fixes the DepthCharges, hidden relays that might break and adds Plasma Cutters and a button to get out of command. (also more C4)
Also, I post this link: which fixes the DepthCharges, hidden relays that might break and adds Plasma Cutters and a button to get out of command. (also more C4)
Re: [REL] MRK2- MJOLNIR
#5Thank you!
http://barotrauma-server.com/ - Barotrauma Server 24/7 - BT Public 24/7 - Join and play!
Re: [REL] MRK2- MJOLNIR
#6This is the second Update for the sub, fixed ballasts bug and the ladder/platform, including a misplaced hull
Re: [REL] MRK2- MJOLNIR
#7Latest version added to BT Public #1 and #2!J.T. Jenkins wrote:This is the second Update for the sub, fixed ballasts bug and the ladder/platform, including a misplaced hull
http://barotrauma-server.com/ - Barotrauma Server 24/7 - BT Public 24/7 - Join and play!
Re: [REL] MRK2- MJOLNIR
#8Updated MJOLNIR. 5K items were probably (and most likely) causing a lot of fps problems. Now it has only about 1700 items
https://drive.google.com/file/d/1guRB1h ... sp=sharing
https://drive.google.com/file/d/1guRB1h ... sp=sharing
Re: [REL] MRK2- MJOLNIR
#9Thank you for keeping the MJOLNIR up-to-date, Jenkins. Latest version added to BT#1 and 2!J.T. Jenkins wrote:Updated MJOLNIR. 5K items were probably (and most likely) causing a lot of fps problems. Now it has only about 1700 items
https://drive.google.com/file/d/1guRB1h ... sp=sharing
http://barotrauma-server.com/ - Barotrauma Server 24/7 - BT Public 24/7 - Join and play!