I've haven't heard any update for that mod in awhile, so that topic might be dead. plus, I didn't say it would be easy. (especially for blitz3D)Hubbawubba64 wrote:/viewtopic.php?f=5&t=3909ReptileMonster wrote:just create 682's model
Re: 682
#12I was trying to illustrate the fact that 682 isn't easy to make. For the record, all existing 682 models from other games don't work with Blitz3D.ReptileMonster wrote:I've haven't heard any update for that mod in awhile, so that topic might be dead. plus, I didn't say it would be easy. (especially for blitz3D)Hubbawubba64 wrote:/viewtopic.php?f=5&t=3909ReptileMonster wrote:just create 682's model
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