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Keycards not realistic

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nightscout01
nightscout01
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Thu Feb 13, 2014 12:55 am

Re: Keycards not realistic

#31 by nightscout01
Sorry bout that, I was wrong once again :P , anyways, I think if monorails were added, mrpeanut's idea would be the easiest to impliment.
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  • Thu Apr 17, 2014 4:51 am
Use8824
Use8824
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Tue Sep 18, 2018 2:14 am

Re: Keycards not realistic

#32 by Use8824
Well, when you think about it you see how much more realistic it is. HCZ requires level 3 access, and EZ requires level 5 access as to make it more difficult for Class-Ds to escape.
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  • Tue Sep 18, 2018 2:19 am
nightscout01
nightscout01
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Re: Keycards not realistic

#33 by nightscout01
I remember starting this thread in 2014. Damn I feel old now.
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  • Sun Sep 23, 2018 11:04 pm
TheBestGameMasters
TheBestGameMasters
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Tue Sep 25, 2018 4:36 pm

Re: Keycards not realistic

#34 by TheBestGameMasters
I am going to go with what That Same Anon and nightscout01 suggested. Maybe there should be an OVERRIDE sign above the keycard scanner? It wouldn't take much time to put in the game and would solve that plot hole.
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  • Tue Sep 25, 2018 5:27 pm
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