Re: Dev Topic
#191It's most likely a Guard, seeing as there is one stationed at Gate B, overlooking the exit. I'd assume they'd be scattered all over Gate A for similar security measures.
It slep time bunner.
Kryotex wrote:Hello, I Want To Ask Some Questions To Regalis
1: How About SCP-096?
2: How About SCP-682?
3: How About Class D Texture? (They Really Looks Funny Now))
4: I'm Interesting Of Interaction Of SCP Like 173 Or 106 And MTF Units?
5: Will Be Added Some Weapons For Players? (let not so powerful)
Kryotex wrote:Hello, I Want To Ask Some Questions To Regalis
1: How About SCP-096?
Soon as the models finished (check Collaboration forum)
2: How About SCP-682?
*breaths on your neck* Maybe... we aren't sure yet. Maybe a scripted chase sequence, but for now, no plans.
3: How About Class D Texture? (They Really Looks Funny Now))
Might be fixed because of the new model for 106 (they shared a model, including texture mapping, which screwed with the texture)
4: I'm Interesting Of Interaction Of SCP Like 173 Or 106 And MTF Units?
Next update, they'll recontain them.
5: Will Be Added Some Weapons For Players? (let not so powerful)
There was some discussion of a flashbang grenade on the old forums, but beyond a one-time use object that can kill you too, not in a million years.
what were they?Destructoid wrote:Oh yeah, I completely forgot about the flash bang grenade. That was a pretty cool idea.
Regalis wrote:SCP - Containment Breach v0.6 sneak peek
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