Re: More Objectives in the ending screen?

#12
SCP-500 wrote:Does anyone think they should add more objectives in the end screen?.

Such as.

-Never died once.[um...... you do know that your being left off where you were and the game won't have a "never died once" dectector]
-Found all items. (Don't have to carry them, but have carried them at least once) [it's impssoble to find all the items in-game, so no]
-Dodging MTF units should be a reward itself. [what?]
-Finishing the game while being chased by 096 :096: [the game won't have a "being chased by 096" dectector]

What do you think? [YOUR IDEAS WERE HORRIBLE!]
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(last edited 10/09/2020)

Re: More Objectives in the ending screen?

#13
hug0905 wrote:[um...... you do know that your being left off where you were and the game won't have a "never died once" dectector]
I think a "never died once" objective is a good idea since it is a hard goal to achieve in the game.
hug0905 wrote:[it's impssoble to find all the items in-game, so no]
No, it isn't.
hug0905 wrote:[the game won't have a "being chased by 096" dectector]
What? This objective actually seems interesting.
hug0905 wrote:[YOUR IDEAS WERE HORRIBLE!]
Apparently you don't know what constructive criticism is.

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Re: More Objectives in the ending screen?

#17
Glitch wrote:I almost managed to finish the game with 096 chasing me.
I ran into the lift and pressed the button, a few seconds later..*scrrrch* here's shhyyguuyy
So close, closer then i got, i walked into the gate B room and he was already camping in there. :shock:

Wonder if he would spawn outside if you did manage to escape, i know i've seen 372 outside the facility a few times.
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Re: More Objectives in the ending screen?

#18
I don't know. I think the things shown were easy enough things to get, which makes you want to replay the game and get everything this time. But adding this buttload of things may make that single objective super hard/impossible. These should probably be changed into something like achievements instead. That's just what I think.
FoxMccloud64 wrote:But....but...but

If you reach Gate-A or B whle 096 is chasing you you will be doomed....And you can't finish the game

One like this would work "Reach the final zone with 096 chasing you"
096 can probably destroy walls to get to you. Which again removes the purpose of escaping, like what the developers said with the cowbell SCP. If you escape through Gate A, don't expect a happy ending of not dying. You WILL die soon.

**REMOVED EDIT. Sorry, I derailed the topic there. I should put this in suggestions instead.**
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Re: More Objectives in the ending screen?

#19
-Encounter all SCP's
-Complete the game very fast (Certain time limit, but make it fair)
-Read all documents and view all computers. (Excluding duplicates)
-Make it through SCP-096's room.
-Never died once. [Wat?]
-Found all items. (Don't have to carry them, but have carried them at least once)
-Dodging MTF units should be a reward itself.
-Finishing the game while being chased by 096 [Easy for me, all this lag make me faster than it, even walking]
-Cure yourself with SCP-500
-Get infected with at least 3 diseases from SCP-1025
-Use SCP-714 to withstand 012 1025 895 and 049?
-Survive being shot
-Failed to contain 106 (Way to easy XD)
-Escape without using SCP-914. [... Is that possible?]
-See the lizard [How?]
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Re: More Objectives in the ending screen?

#20
-Encounter all SCP's [this one might work, might give you a reason to explore more]
-Complete the game very fast (Certain time limit, but make it fair) [No, putting a random timer is cheap and annoying]
-Read all documents and view all computers. (Excluding duplicates) [yeah, encourages exploring.
-Make it through SCP-096's room. [Aren't you supposed to do that already? Rewarding the player for doing something that he is supposed to do is bad.]
-Never died once. Might as well play Keter mode.
-Found all items. (Don't have to carry them, but have carried them at least once) [Exploring. good.]
-Dodging MTF units should be a reward itself. [Getting to live for longer is the reward.]
-Finishing the game while being chased by 096 [Yes.]
-Cure yourself with SCP-500 [why reward the player when he does something that is good for him?]
-Get infected with at least 3 diseases from SCP-1025 [whats the point?]
-Use SCP-714 to withstand 012 1025 895 and 049? [rewarding the player from something that helps him is not good.]
-Survive being shot [yeah, could work]
-Failed to contain 106 (Way to easy XD) [...and escape the facility? Maybe]
-Escape without using SCP-914. [maybe, if it is actually possible]
-See the lizard [errrr, no. The point is for you not to see it.]

Giving rewards for random actions is bad. The objective screen existing is for REALISTIC objectives, which means that they are thing you would do in order to survive. While some of these are ok, they are more like achievements (which we already talked about) than objectives to survive.
-Resident Bacon Fanatic-