#19
by That Same Anon
yeah, I was tired so i just did that.
We should also get more cups of SCPs from SCP-294. Imagine a cup of SCP-173. Things like 079 would just have the materials for a computer(and maybe close off 079's chamber forever for that play session when dispensed)
035 would be cool if it worked like 008 with a cutscene once you put it on, since you don't have any free will unlike 008's preliminary infection, so there's no time. And maybe text saying you feel an urge to put the mask on. It could work like a portable 012, dragging you toward it, and then there's a small delay(so you can get away from the psychic effect) followed by putting the mask on and death/infection. You would be able to resist i'd assume though.
The elevators also need a message other than "It seems to be locked" when the elevator hasn't arrived to the maintenance tunnels/049's chamber, as it's rather confusing. Maybe "The elevator is being called" or make it play a faint elevator sound(like the beginning of elevatordeath.ogg)?
SCP-096's event could also be somewhat optimized, since in my experiences the game freezes when entering room2servers due to the sheer complexity of the event(In comparison to others). Possibly because of 096's model?
Since we should be getting better and better MTFs as time goes on, Perhaps an overhaul to the MTF AI system(when idle.)
It would be like this:
Gate A/B generated
Game looks at history of all rendered rooms
Game creates a dynamic path to SCP-106's/SCP-173's chamber, calibrated when an important event happens(SCP-173 encounters or them entering).
MTF Split into groups to go to each objective
Anyway, this post is getting long so yeah, there's some discussion and speculation for what improvements could be.
I Survived SCP-106's Pocket Dimension And All I Got Was
This Stupid ID Card