Re: SCP:513-1 Is still in the game!

#26
whoiscraig wrote:
CommanderPro100 wrote:
SCP 513 wrote:Well, do you know in which SCP:CB version does have 513 textures and pics?
Every version before 0.2.1.
I'm new to SCP:CB, but it sounds intriguing. Why was it removed in the first place?
SCP-372 replaced it, since SCP-513's implementation back then was "just not right".

Re: SCP:513-1 Is still in the game!

#27
whoiscraig wrote:
CommanderPro100 wrote:
SCP 513 wrote:Well, do you know in which SCP:CB version does have 513 textures and pics?
Every version before 0.2.1.
I'm new to SCP:CB, but it sounds intriguing. Why was it removed in the first place?
Citing 513's article, about all people exposed to 513's effect go through a slow and psychotic spiral to death. This was in the game much longer before the exits were implemented, so the idea of a randomly playing death sentence would sort of ruin the point of having an ending, only for you to die regardless.
It slep time bunner.

Re: SCP:513-1 Is still in the game!

#30
whoiscraig wrote:
I'm new to SCP:CB, but it sounds intriguing. Why was it removed in the first place?
I always thought SCP-513 was removed because making it canon was too much of a hassle. For one, SCP-513-1 looked less like an emaciated humanoid and more like the robots from the I, Robot movie. SCP-096's placeholder model was more accurate than the old SCP-513-1 model. Also, SCP-513 is a cowbell, but the sound file used over the PA system is that of a gong or large bell. Also, SCP-513-1 would have only worked once or twice to scare players. If SCP-513 is re-implemented, nothing from its original inclusion in the game is going to be used.
Lol, idiot detected: http://steamcommunity.com/sharedfiles/f ... =131669598