Re: Well that was mildly unsettling (0.7 room spoilers)

#24
Soulzarath wrote:
INFINITE561 wrote:You guys do know you have to go through the room to progress right?
I did. Although these people were probably to busy fucking with the console commands / admiring shitty graphics to notice.
We were merely stating how difficult it was to pass the room without 096 going off, and how glitchy the room can still be. No need for hasty generalizations.
"Yes, it's a goddamn nuke, but if 682 survives and adapts we'd be boned beyond belief."
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Re: Well that was mildly unsettling (0.7 room spoilers)

#25
scpharrisee wrote:
Soulzarath wrote:
INFINITE561 wrote:You guys do know you have to go through the room to progress right?
I did. Although these people were probably to busy fucking with the console commands / admiring shitty graphics to notice.
We were merely stating how difficult it was to pass the room without 096 going off, and how glitchy the room can still be. No need for hasty generalizations.
Oh...sorry. Although It wasn't hard at all for me. I just had to keep a cool wall and face the wall the entire time. No sweat.
Sometimes i need to know when to stop so i dont get my ass handled

KCF

Re: Well that was mildly unsettling (0.7 room spoilers)

#28
That Same Anon wrote:what happens in the 096 room is that a guard sees 096's face(panic) and if you look on the right of the room behind a console, he's poised in a corner. 096 (strangely slowly) runs toward him as he opens fire. then the blood splatters... you could guess. also, try not to go in, i don't think anything useful is in there. it's just to make it 2spooky4u. his quotes are something like "Oh no, how did he get out?" is all i remember. and if i am right, 096 is facing away from the window and will not go aggro if you look at him as the guard fires the last shots before he dies messily.
GoldenKnight816 wrote:the guard says "Oh, How did you get out?" and he sees :096: 's face and says "Oh No I saw its face" and :096: rises up and starts screeming and the guard screames "AAAAAAAHHHHHH" and shoots as :096 chases him and he gets killed :P
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Read the entire topic.
That is not relevant, that was already part of the game.
Also, welcome to the SCP forums, glad to make your aqauntance, please visit the FAQ and forum rules before you start asking for guns and such.

Have a nice day!

P.S. I never actually had problems with glitching on 096, and I had the impression that as long as you look down, it should be fairly easy to bypass the room.

Re: Well that was mildly unsettling (0.7 room spoilers)

#29
Ltn Vasquez wrote: P.S. I never actually had problems with glitching on 096, and I had the impression that as long as you look down, it should be fairly easy to bypass the room.
I heard looking at the floor sets it off, too. It might just be the legs, though, but if that happens, it still might as well have photos of its face taped to its feet.
spartan322 wrote:it is not every day that an SCP comes out of the closet.
"I'm not a psychopath. I'm a high-functioning sociopath."
My SCP playthrough
Trex plays Amnesia: AMFP

Re: Well that was mildly unsettling (0.7 room spoilers)

#30
LukeDude759 wrote:
Ltn Vasquez wrote: P.S. I never actually had problems with glitching on 096, and I had the impression that as long as you look down, it should be fairly easy to bypass the room.
I heard looking at the floor sets it off, too. It might just be the legs, though, but if that happens, it still might as well have photos of its face taped to its feet.
No, the mods just made there own canon...

Original: Looking at SCP-096's face is instant death
New Canon: Viewing SCP-096 sets to chase you before suddenly giving up. :|