I said that you cant get 127 to shoot untill you finish the game(to get cheat code mode) and then you gotta win the game with SCP-127 carrying all the way till the end of the game to get the code to input on cheat code mode, you don't actually shoot it until you do the second step, being what i just said, and I updated everything in the original post, so that is more understandable, aside from that revange mode wont be against SCPs but against the guards who attacked you and gpt you as a D-Class on SCP fund in the first place.Omniary wrote:You seem to be under the impression that no one on this forum reads any of your posts. I don't know why, maybe it's because they have differing opinions with you half the time maybe, but we do. My point still stands.
As I said, he can do whatever he wants, I am just giving out ideasMrJPenguin1 wrote:I really don't think Regalis will add any gun at all, even if it is an SCP. Guns are not allowed. Period.
I quote my own post:ndi05 wrote:No guns man i don't fucking care if its a scp or not.
And why would the first guard hold 127?
I am saying we could add the gun, as it says in the SCP wiki, that it looks like any other MP5K, probably that guard had something to do with the dissapearance of the gun(substory), as it says this where collected in confiscation from Mr. James █████████████, and maybe this particular guard was a one of the FBI agents later taken into account to SCP fund(after all, who would let a normal guard take on duty of scorting 3 D-classes and supervising the only and unique SCP-173?) . All this taken into account we could create a substory inside the game as an excuse to why the cheatcode works, still leaving the SCP and shooter fans satisfied.
Mod Edit: SERIOUSLY, stop double/triple posting. You will be issued a warning if you don't.