


*facepalm*3rlite wrote:SCP is starting to look like a real 3d game. Could use the Source engine to get better image quality and get it on Steam.
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It's never outright said that it is an underground containment zone. Also, don't double post.LORD DEATH wrote:I have a suggestion for the room layout in the new versions. I have noticed that light containment section has a much more tall, open environment. While this is nice, it diminishes the feeling of being in an underground containment facility and makes you feel like your in an above ground office. )
Did you have to post after his double post? He could have realized his mistake and compressed them. Now he can't.Theimperfectbeing wrote:Also, don't double post.
LORD DEATH wrote:Also, for some reason, SCP-173 doesn't disappear and spawn like it is supposed to. Instead it falls through the floor when the map "un-renders" itself when the player is far enough away and noclips in the outer blackness of the map. It then moves steadily closer to the player until it clips on one of the map edges and falls through the ceiling. This bug has been going on ever since Regalis "Fixed the bug in SCP-173s AI which caused it to sometimes teleport next to the player.![]()
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