Re: Dev Topic #2

#241
Jellycog wrote:Read the article.


372 has also known to stab D-Class with it's pointed legs, But only when it's hungry.
I'm referring to the game, not the article on the wiki. They may or may not have implemented the feeding so don't go telling me to read the article.
I am a boot.

Re: Dev Topic #2

#242
hoogalindo wrote:
Jellycog wrote:372 has also known to stab D-Class with it's pointed legs, But only when it's hungry.
I'm referring to the game, not the article on the wiki. They may or may not have implemented the feeding so don't go telling me to read the article.
It's not that it killed the D's when it was hungry, it only did it as a necessity to not being seen. If you remember in the article, it's heavily implied 372 attacked one of his watchers eyes, so he wasn't being watched constantly.
It slep time bunner.

Re: Dev Topic #2

#243
Omniary wrote:
hoogalindo wrote:
Jellycog wrote:372 has also known to stab D-Class with it's pointed legs, But only when it's hungry.
I'm referring to the game, not the article on the wiki. They may or may not have implemented the feeding so don't go telling me to read the article.
It's not that it killed the D's when it was hungry, it only did it as a necessity to not being seen. If you remember in the article, it's heavily implied 372 attacked one of his watchers eyes, so he wasn't being watched constantly.
Christ. I'm asking about whether or not it eats people in the game. Read my post carefully.
I am a boot.

Re: Dev Topic #2

#244
hoogalindo wrote:
Omniary wrote:
hoogalindo wrote: I'm referring to the game, not the article on the wiki. They may or may not have implemented the feeding so don't go telling me to read the article.
It's not that it killed the D's when it was hungry, it only did it as a necessity to not being seen. If you remember in the article, it's heavily implied 372 attacked one of his watchers eyes, so he wasn't being watched constantly.
Christ. I'm asking about whether or not it eats people in the game. Read my post carefully.
I was more-or-less quoting Jellycogs post, I guess I was a bit lazy and didn't edit your post out.
It slep time bunner.

Re: Dev Topic #2

#245
I think I saw someone saying that 372 appeared behind him after the suicide part doing a quote on quote "Cannibalistic dance of joy", not sure were I saw that though, I think he actually doesnt eat the corpse or anything, I need confirmation on whether he does appear to eat the guard though because I just haven't seen it happen. *Flying away*
Cod as call of duty 2, im not really into the newest ones.

Re: Dev Topic #2

#246
mcrubxpcod wrote:I think I saw someone saying that 372 appeared behind him after the suicide part doing a quote on quote "Cannibalistic dance of joy", not sure were I saw that though, I think he actually doesnt eat the corpse or anything, I need confirmation on whether he does appear to eat the guard though because I just haven't seen it happen. *Flying away*
I haven't seen it either. I'd presume it could've just been a coincidence, but who knows. :?
It slep time bunner.

Re: Dev Topic #2

#248
hoogalindo wrote:People have been mentioning that 372 eats the corpses of guards but I have found no proof of this. Can someone explain?
Do like this: Find the suicidal guard (make sure 372 is with you) then turn around and quickly turn to the guard again. With a bit of luck, u can see 372 going to the dead guard. On my experience it was quite clear to see him.
One day, on Steam..

Code: Select all

26 Fe + Mexican food =: lets see if you're oh so mister oh so smart
26 Fe + Mexican food =: who am i
ShadowDust: IronFajitas
26 Fe + Mexican food =: fuck
ShadowDust: *flies away*

Re: Dev Topic #2

#249
bumpity bump bump

the new 096 model..

ADD DISABLE096 IN 0.6.6 OR 0.7 PLS REGALIS

the new sounds in 0.6.3 and on are horrible. i want to disable him/it
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card

Re: Dev Topic #2

#250
I think SCP-106 should cause a bleed effect on the player every time he pulls them into the pocket dimension. It's so easy for me to escape the pocket realm without a single scratch, he literally sinks his hands into people like Dirty Laundry, it's very painful and extremely dangerous. I think the player needs some bleeding and a message about corrosion or something.

I think he should patrol/wander around a bit as well when he loses the player, instead of instantly disappearing; Like how the grunts + brutes function in Amnesia.